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Cards similar to Pack Guardian (400)

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Aven Eternal

Aven Eternal

Creature — Zombie Bird Warrior (2/2)

Flying
When Aven Eternal enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

5 /10
$0.03
Avenging Hunter

Avenging Hunter

Creature — Dragon Ranger (5/4)

Trample
When Avenging Hunter enters the battlefield, you take the initiative.

6.1 /10
$0.20
Bloom Hulk

Bloom Hulk

Creature — Plant Elemental (4/4)

When Bloom Hulk enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

6.8 /10
$0.06
Boneclad Necromancer

Boneclad Necromancer

Creature — Human Wizard (3/3)

When Boneclad Necromancer enters the battlefield, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.

2.5 /10
$0.02
Boseiju Pathlighter

Boseiju Pathlighter

Creature — Human Rogue (3/2)

When Boseiju Pathlighter enters the battlefield, draft a card from Boseiju Pathlighter's spellbook.

10 /10
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Bramble Elemental

Bramble Elemental

Creature — Elemental (4/4)

Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens.

2.2 /10
$0.05
Bristling Hydra

Bristling Hydra

Creature — Hydra (4/3)

When Bristling Hydra enters the battlefield, you get (three energy counters).
Pay : Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.

4.9 /10
$0.11
Bull Elephant

Bull Elephant

Creature — Elephant (4/4)

When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand.

1.7 /10
$0.16
Caldaia Guardian

Caldaia Guardian

Creature — Human Soldier (4/3)

Whenever Caldaia Guardian or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

6.2 /10
$0.24
Cemetery Protector

Cemetery Protector

Creature — Human Soldier (3/4)

Flash
When Cemetery Protector enters the battlefield, exile a card from a graveyard.
Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.

8.1 /10
$1.53
Centaur Nurturer

Centaur Nurturer

Creature — Centaur Druid (2/4)

When Centaur Nurturer enters the battlefield, you gain 3 life.
: Add one mana of any color.

3.7 /10
$0.06
Centaur of Attention

Centaur of Attention

Creature — Centaur Performer (3/3)

When Centaur of Attention enters the battlefield, roll five six-sided dice and store those results on it.
At the beginning of combat on your turn, you may reroll any number of Centaur of Attention's stored results.
Centaur of Attention gets +X/+X, where X is the greatest number of stored results on it of the same value.

5 /10
$0.11
Centaur Vinecrasher

Centaur Vinecrasher

Creature — Plant Centaur (1/1)

Trample
Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.
Whenever a land card is put into a graveyard from anywhere, you may pay . If you do, return Centaur Vinecrasher from your graveyard to your hand.

6.1 /10
$0.26
Citanul Woodreaders

Citanul Woodreaders

Creature — Human Druid (1/4)

Kicker (You may pay an additional as you cast this spell.)
When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.

5.1 /10
$0.20
Coati Scavenger

Coati Scavenger

Creature — Raccoon (3/2)

Descend 4 — When Coati Scavenger enters the battlefield, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand.

3.9 /10
$0.06
Conclave Naturalists

Conclave Naturalists

Creature — Dryad (4/4)

When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.

4.4 /10
$0.05
Dawnhart Rejuvenator

Dawnhart Rejuvenator

Creature — Human Warlock (2/4)

When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.
: Add one mana of any color.

5.5 /10
$0.03
Dreadhorde Twins

Dreadhorde Twins

Creature — Zombie Jackal Warrior (2/2)

When Dreadhorde Twins enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have trample.

5.9 /10
$0.11
Druid of Purification

Druid of Purification

Creature — Human Druid (2/3)

When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.

9.4 /10
$6.32
Dnedain Rangers

Dúnedain Rangers

Creature — Human Ranger (4/4)

Landfall — Whenever a land enters the battlefield under your control, if you don't control a Ring-bearer, the Ring tempts you.

6.3 /10
$0.03
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