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Cards similar to Paladin of Prahv (400)

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Tireless Missionaries

Tireless Missionaries

Creature — Human Cleric (2/3)

When Tireless Missionaries enters the battlefield, you gain 3 life.

0.9 /10
$0.05
Torii Watchward

Torii Watchward

Creature — Spirit (3/3)

Vigilance (Attacking doesn't cause this creature to tap.)
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

1.2 /10
$0.11
Trapjaw Tyrant

Trapjaw Tyrant

Creature — Dinosaur (5/5)

Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield.

8.3 /10
~$11
Triumph of Saint Katherine

Triumph of Saint Katherine

Creature — Human Warrior (5/5)

Lifelink
Praesidium Protectiva — When Triumph of Saint Katherine is put into your graveyard from the battlefield, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

6.2 /10
~$11
Ursine Fylgja

Ursine Fylgja

Creature — Spirit Bear (3/3)

Ursine Fylgja enters the battlefield with four healing counters on it.
Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn.
: Put a healing counter on Ursine Fylgja.

1.4 /10
$0.14
Victorys Herald

Victory's Herald

Creature — Angel (4/4)

Flying
Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn.

6.6 /10
$0.30
Zebra Unicorn

Zebra Unicorn

Creature — Unicorn (2/2)

Whenever Zebra Unicorn deals damage, you gain that much life.

3.6 /10
$0.54
Abzan Guide

Abzan Guide

Creature — Human Warrior (4/4)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

0.7 /10
$0.02
Aerie Mystics

Aerie Mystics

Creature — Bird Wizard (3/3)

Flying
: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)

3.8 /10
$0.24
Alharu Solemn Ritualist

Alharu, Solemn Ritualist

Legendary Creature — Human Monk (3/3)

When Alharu, Solemn Ritualist enters the battlefield, put a +1/+1 counter on each of up to two other target creatures.
Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying.
Partner (You can have two commanders if both have partner.)

6.3 /10
$0.03
Angel of Flight Alabaster

Angel of Flight Alabaster

Creature — Angel (4/4)

Flying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.

6.7 /10
--
Angel of Grace

Angel of Grace

Creature — Angel (5/4)

Flash
Flying
When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
, Exile Angel of Grace from your graveyard: Your life total becomes 10.

5.7 /10
$0.57
Angel of Vitality

Angel of Vitality

Creature — Angel (2/2)

Flying
If you would gain life, you gain that much life plus 1 instead.
Angel of Vitality gets +2/+2 as long as you have 25 or more life.

9.2 /10
--
Angelic Arbiter

Angelic Arbiter

Creature — Angel (5/6)

Flying
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with a creature this turn can't cast spells.

8.6 /10
$1.71
Angelic SellSword

Angelic Sell-Sword

Creature — Angel Mercenary (4/4)

Flying, vigilance
Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.

3.9 /10
$0.48
Angelic Skirmisher

Angelic Skirmisher

Creature — Angel (4/4)

Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.

8.7 /10
$1.99
Auratouched Mage

Auratouched Mage

Creature — Human Wizard (3/3)

When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle.

4.8 /10
$0.28
Aurelia the Law Above

Aurelia, the Law Above

Legendary Creature — Angel (4/4)

Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life.

8.1 /10
$1.15
Avenging Huntbonder

Avenging Huntbonder

Creature — Human Warrior (3/3)

Double strike
Whenever Avenging Huntbonder attacks, put a double strike counter on another target attacking creature.

7.1 /10
$0.08
Battleflight Eagle

Battleflight Eagle

Creature — Bird (2/2)

Flying
When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.

0.6 /10
$0.02
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