Creature — Human Knight Ranger (2/4)
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
Legendary Enchantment Creature — God (6/7)
Indestructible
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
Creature — Elemental Beast (2/4)
At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast.
Legendary Creature — Archon (6/6)
Flying, vigilance
Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent.
Legendary Creature — Human Cleric (2/2)
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Kyler, Sigardian Emissary.
Other Humans you control get +1/+1 for each counter on Kyler.
Legendary Creature — Elf Archer (3/6)
: Lady Caleria deals 3 damage to target attacking or blocking creature.
Legendary Creature — Human Druid (4/3)
First strike
Creatures with plainswalk can be blocked as though they didn't have plainswalk.
Creatures with forestwalk can be blocked as though they didn't have forestwalk.
Legendary Creature — Human Warrior (2/3)
Other creatures you control get +1/+1.
Landfall — Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token.
Legendary Creature — Cat Artificer (5/4)
When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
Whenever an equipped creature you control attacks, you may tap target creature defending player controls.
Creature — Wurm (7/7)
Whenever Novablast Wurm attacks, destroy all other creatures.
Creature — Spirit Avatar (5/5)
Protection from blue, from black, and from red
Creature — Cat Beast Spirit (0/0)
Trample
Phantom Nishoba enters the battlefield with seven +1/+1 counters on it.
Whenever Phantom Nishoba deals damage, you gain that much life.
If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.
Creature — Plant Hydra (1/1)
If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead.
Creature — Rhino Monk Soldier (2/3)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
When Rhox Bodyguard enters the battlefield, you gain 3 life.
Creature — Centaur Soldier (4/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Vigilance
Creature — Cat Beast Warrior (5/5)
Trample, protection from blue and from red
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