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Cards similar to Pandemonium (400)

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Hammer of Purphoros

Hammer of Purphoros

Legendary Enchantment Artifact

Creatures you control have haste.
, , Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.

9.2 /10
$1.57
Hostile Realm

Hostile Realm

Enchantment — Aura

Enchant land
Enchanted land has ": Target creature can't block this turn."

0.7 /10
$0.15
Impact Tremors

Impact Tremors

Enchantment

Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.

9.9 /10
$0.71
Impatience

Impatience

Enchantment

At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to that player.

3.7 /10
$0.29
Intruder Alarm

Intruder Alarm

Enchantment

Creatures don't untap during their controllers' untap steps.
Whenever a creature enters the battlefield, untap all creatures.

9.4 /10
$1.84
Leyline of Punishment

Leyline of Punishment

Enchantment

If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.
Players can't gain life.
Damage can't be prevented.

6.7 /10
$1.85
Mana Cache

Mana Cache

Enchantment

At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls.
Remove a charge counter from Mana Cache: Add . Any player may activate this ability but only during their turn before the end step.

4.3 /10
$0.62
Mana Flare

Mana Flare

Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

8.6 /10
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Mechanized Warfare

Mechanized Warfare

Enchantment

If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

8.9 /10
$0.35
Mindmoil

Mindmoil

Enchantment

Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.

6.4 /10
$0.70
Predatory Urge

Predatory Urge

Enchantment — Aura

Enchant creature
Enchanted creature has ": This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."

4.2 /10
$0.16
Purphoross Emissary

Purphoros's Emissary

Enchantment Creature — Ox (3/3)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Menace (This creature can't be blocked except by two or more creatures.)
Enchanted creature gets +3/+3 and has menace.

2.7 /10
$0.06
Pyromancers Swath

Pyromancer's Swath

Enchantment

If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.
At the beginning of each end step, discard your hand.

6.1 /10
$0.58
Rebellion of the Flamekin

Rebellion of the Flamekin

Tribal Enchantment — Elemental

Whenever you clash, you may pay . If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)

0.5 /10
$0.36
Rising of the Day

Rising of the Day

Enchantment

Creatures you control have haste.
Legendary creatures you control get +1/+0.

9.6 /10
$0.32
Rivalry

Rivalry

Enchantment

At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them.

2.5 /10
$0.28
Searing Meditation

Searing Meditation

Enchantment

Whenever you gain life, you may pay . If you do, Searing Meditation deals 2 damage to any target.

2.2 /10
$0.27
Shared Animosity

Shared Animosity

Enchantment

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

9.7 /10
$2.15
Shifting Shadow

Shifting Shadow

Enchantment — Aura

Enchant creature
Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order."

6.3 /10
$0.10
Siege Modification

Siege Modification

Enchantment — Aura

Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +3/+0 and has first strike.

4.5 /10
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