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Cards similar to Paragon of the Amesha (400)

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Monastery Mentor

Monastery Mentor

Creature — Human Monk (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.

9.4 /10
$4.12
Mummy Paramount

Mummy Paramount

Creature — Zombie (2/2)

Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn.

1.9 /10
$0.04
Neighborhood Guardian

Neighborhood Guardian

Creature — Unicorn (2/2)

Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn.

2.1 /10
$0.02
Paladin Danse Steel Maverick

Paladin Danse, Steel Maverick

Legendary Artifact Creature — Synth Knight (3/3)

Vigilance, lifelink
Exile Paladin Danse, Steel Maverick: Each creature you control that's an artifact or Human gains indestructible until end of turn.

5.6 /10
$0.32
Pallid Mycoderm

Pallid Mycoderm

Creature — Fungus (2/4)

At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.
Remove three spore counters from Pallid Mycoderm: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.

5.3 /10
$0.06
Pang Tong Young Phoenix

Pang Tong, "Young Phoenix"

Legendary Creature — Human Advisor (1/2)

: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared.

0.5 /10
~$95
Phalanx Vanguard

Phalanx Vanguard

Creature — Human Soldier (2/2)

Vigilance
Whenever an artifact enters the battlefield under your control, Phalanx Vanguard gets +1/+0 until end of turn.

2.7 /10
$0.01
Porcelain Zealot

Porcelain Zealot

Creature — Phyrexian Soldier (2/3)

At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn.

4.5 /10
$0.03
Rappelling Scouts

Rappelling Scouts

Creature — Human Rebel Scout (1/4)

Flying
: Rappelling Scouts gains protection from the color of your choice until end of turn.

2.6 /10
$0.41
Rhox Veteran

Rhox Veteran

Creature — Rhino Soldier (2/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Whenever Rhox Veteran attacks, tap target creature an opponent controls.

3.8 /10
$0.04
Ritual Guardian

Ritual Guardian

Creature — Human Soldier (3/2)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.

2.3 /10
$0.02
Royal Trooper

Royal Trooper

Creature — Human Soldier (2/2)

Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.

0.4 /10
$0.08
Safehold Sentry

Safehold Sentry

Creature — Elf Warrior (2/2)

, : Safehold Sentry gets +0/+2 until end of turn. ( is the untap symbol.)

0.3 /10
$0.16
Sanctum Spirit

Sanctum Spirit

Creature — Spirit (3/2)

Lifelink
Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)

0.9 /10
$0.01
Seasoned Consultant

Seasoned Consultant

Creature — Human Detective (1/3)

Whenever you attack with three or more creatures, Seasoned Consultant gets +2/+0 until end of turn.

0.8 /10
$0.01
Selfless Samurai

Selfless Samurai

Creature — Fox Samurai (2/2)

Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.
Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

8.1 /10
$0.06
Shade of Trokair

Shade of Trokair

Creature — Shade (1/2)

: Shade of Trokair gets +1/+1 until end of turn.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

1.1 /10
$0.10
Shu Defender

Shu Defender

Creature — Human Soldier (2/2)

Whenever Shu Defender blocks, it gets +0/+2 until end of turn.

0.3 /10
$1.17
Sierra Nukas Biggest Fan

Sierra, Nuka's Biggest Fan

Legendary Creature — Human Citizen (3/4)

The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token.
Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.

4.5 /10
$0.17
Soltari Crusader

Soltari Crusader

Creature — Soltari Knight (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
: Soltari Crusader gets +1/+0 until end of turn.

2.8 /10
$0.20
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