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Cards similar to Parasitic Implant (400)

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Demonic Lore

Demonic Lore

Enchantment

When Demonic Lore enters the battlefield, draw three cards.
At the beginning of your end step, you lose 2 life for each card in your hand.

7.2 /10
$0.08
Diabolic Servitude

Diabolic Servitude

Enchantment

When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield.
When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand.
When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.

5.6 /10
$0.17
Dogged Pursuit

Dogged Pursuit

Enchantment

At the beginning of your end step, each opponent loses 1 life and you gain 1 life.

6.8 /10
$0.05
Elspeths Nightmare

Elspeth's Nightmare

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target creature an opponent controls with power 2 or less.
II — Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
III — Exile target opponent's graveyard.

7.3 /10
$0.15
Endbringers Revel

Endbringer's Revel

Enchantment

: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only as a sorcery.

3 /10
$0.18
Engineered Plague

Engineered Plague

Enchantment

As Engineered Plague enters the battlefield, choose a creature type.
All creatures of the chosen type get -1/-1.

4 /10
$0.50
Erebos BleakHearted

Erebos, Bleak-Hearted

Legendary Enchantment Creature — God (5/6)

Indestructible
As long as your devotion to black is less than five, Erebos isn't a creature.
Whenever another creature you control dies, you may pay 2 life. If you do, draw a card.
, Sacrifice another creature: Target creature gets -2/-1 until end of turn.

9 /10
$0.44
Erebos God of the Dead

Erebos, God of the Dead

Legendary Enchantment Creature — God (5/7)

Indestructible
As long as your devotion to black is less than five, Erebos isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Your opponents can't gain life.
, Pay 2 life: Draw a card.

9.3 /10
--
Firjas Retribution

Firja's Retribution

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 4/4 white Angel Warrior creature token with flying and vigilance.
II — Until end of turn, Angels you control gain ": Destroy target creature with power less than this creature's power."
III — Angels you control gain double strike until end of turn.

8 /10
$0.16
Gloom

Gloom

Enchantment

White spells cost more to cast.
Activated abilities of white enchantments cost more to activate.

2.3 /10
~$62
Grasping Shadows  Shadows Lair

Grasping Shadows // Shadows' Lair

Enchantment // Land — Cave

Whenever a creature you control attacks alone, it gains deathtouch and lifelink until end of turn. Put a dread counter on Grasping Shadows. Then if there are three or more dread counters on it, transform it.

Shadows' Lair

(Transforms from Grasping Shadows.)
: Add .
, , Remove a dread counter from Shadows' Lair: You draw a card and you lose 1 life.

4.8 /10
$0.03
Grim Guardian

Grim Guardian

Enchantment Creature — Zombie (1/4)

Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.

9.2 /10
$0.18
Handcuffs

Handcuffs

Enchantment

As Handcuffs enters the battlefield, choose a player.
When the chosen player's hands aren't touching each other, sacrifice Handcuffs and that player sacrifices three permanents.

10 /10
$0.33
Haunted Crossroads

Haunted Crossroads

Enchantment

: Put target creature card from your graveyard on top of your library.

7.3 /10
$3.68
Haunted One

Haunted One

Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

9 /10
$6.56
Hecatomb

Hecatomb

Enchantment

When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.
Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.

3.3 /10
$1.02
Homicidal Seclusion

Homicidal Seclusion

Enchantment

As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.

3.1 /10
$0.10
Horror of Horrors

Horror of Horrors

Enchantment

Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

1.5 /10
$4.05
Illicit Masquerade

Illicit Masquerade

Enchantment

Flash
When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control.
Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield.

3.8 /10
$0.22
Infernal Tribute

Infernal Tribute

Enchantment

, Sacrifice a nontoken permanent: Draw a card.

5.1 /10
$3.84
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