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Cards similar to Pardic Firecat (400)

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Gimli of the Glittering Caves

Gimli of the Glittering Caves

Legendary Creature — Dwarf Warrior (1/1)

Double strike
Whenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on Gimli of the Glittering Caves.
Whenever Gimli deals combat damage to a player, create a Treasure token.

8.1 /10
$3.14
Gimli Counter of Kills

Gimli, Counter of Kills

Legendary Creature — Dwarf Warrior (4/3)

Trample
Whenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller.

7.6 /10
$0.07
Goblin Assault Team

Goblin Assault Team

Creature — Goblin Warrior (4/1)

Haste
When Goblin Assault Team dies, put a +1/+1 counter on target creature you control.

3.7 /10
$0.10
Goblin Cruciverbalist

Goblin Cruciverbalist

Creature — Goblin Wizard Guest (1/4)

Haste
When Goblin Cruciverbalist enters the battlefield, create a colorless artifact token named your choice of A, E, I, O, or U.
Whenever Goblin Cruciverbalist attacks, using the first letters of names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word.

0 /10
$0.07
Goblin Heelcutter

Goblin Heelcutter

Creature — Goblin Berserker (3/2)

Whenever Goblin Heelcutter attacks, target creature can't block this turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

3.9 /10
$0.10
Goblin Machinist

Goblin Machinist

Creature — Goblin (0/5)

: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's mana value. Put the revealed cards on the bottom of your library in any order.

1.2 /10
$0.16
Goblin Razerunners

Goblin Razerunners

Creature — Goblin Warrior (3/4)

, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners.
At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player or planeswalker.

5.7 /10
$0.12
Goblin Rimerunner

Goblin Rimerunner

Snow Creature — Goblin Warrior (2/2)

: Target creature can't block this turn.
: Goblin Rimerunner gains haste until end of turn. ( can be paid with one mana from a snow source.)

1.3 /10
$0.09
Goblin SWAT Team

Goblin S.W.A.T. Team

Creature — Goblin Warrior (2/2)

Say "Goblin S.W.A.T. Team": Put a +1/+1 counter on Goblin S.W.A.T. Team unless an opponent swats the table within five seconds. Activate only once each turn.

10 /10
$0.08
Goblin Secret Agent

Goblin Secret Agent

Creature — Goblin Rogue (2/2)

First strike
At the beginning of your upkeep, reveal a card from your hand at random.

10 /10
$0.20
Goblin Warchief

Goblin Warchief

Creature — Goblin Warrior (2/2)

Goblin spells you cast cost less to cast.
Goblins you control have haste.

9.3 /10
$0.39
Goblin Wizard

Goblin Wizard

Creature — Goblin Wizard (1/1)

: You may put a Goblin permanent card from your hand onto the battlefield.
: Target Goblin gains protection from white until end of turn.

4.7 /10
~$55
Gorehorn Minotaurs

Gorehorn Minotaurs

Creature — Minotaur Warrior (3/3)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

3.5 /10
$0.03
Gouged Zealot

Gouged Zealot

Creature — Cyclops Berserker (4/3)

Reach
Delirium — Whenever Gouged Zealot attacks, if there are four or more card types among cards in your graveyard, Gouged Zealot deals 1 damage to each creature defending player controls.

1.9 /10
$0.02
Guma

Guma

Creature — Cat (2/2)

Protection from blue

0.6 /10
$0.19
Hangar Scrounger

Hangar Scrounger

Creature — Dwarf Pilot (2/1)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.

5.5 /10
$0.01
Hanweir Watchkeep  Bane of Hanweir

Hanweir Watchkeep // Bane of Hanweir

Creature — Human Warrior Werewolf // Creature — Werewolf (1/5)

Defender
At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

Bane of Hanweir

Bane of Hanweir attacks each combat if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.

2.8 /10
$0.15
Harvesttide Infiltrator  Harvesttide Assailant

Harvesttide Infiltrator // Harvesttide Assailant

Creature — Human Werewolf // Creature — Werewolf (3/2)

Trample
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Harvesttide Assailant

Trample
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

5.2 /10
$0.02
Hatchet Bully

Hatchet Bully

Creature — Goblin Warrior (3/3)

, , Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target.

0.6 /10
$0.08
Havengul Vampire

Havengul Vampire

Creature — Vampire (2/2)

Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.
Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.

3.8 /10
$0.09
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