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Cards similar to Path to Exile (400)

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Festival

Festival

Instant

Cast this spell only during an opponent's upkeep.
Creatures can't attack this turn.

2.5 /10
$0.37
Final Showdown

Final Showdown

Instant

Spree (Choose one or more additional costs.)
+ — All creatures lose all abilities until end of turn.
+ — Choose a creature you control. It gains indestructible until end of turn.
+ — Destroy all creatures.

5.1 /10
~$13
Flicker of Fate

Flicker of Fate

Instant

Exile target creature or enchantment, then return it to the battlefield under its owner's control.

9 /10
$0.17
Geomancers Gambit

Geomancer's Gambit

Sorcery

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Draw a card.

5.6 /10
$0.04
Get a Life

Get a Life

Instant

Target player and each of that player's teammates exchange life totals.

10 /10
$0.21
Gimme Five

Gimme Five

Instant

You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in an Un-game who high-fives you gains 1 life. (Offer high fives. Don't hit people.)

10 /10
$0.10
Guardian Angel

Guardian Angel

Instant

Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.

0.4 /10
$0.15
Hallow

Hallow

Instant

Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.

4 /10
$0.17
Harms Way

Harm's Way

Instant

The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.

1.2 /10
$0.10
Heal

Heal

Instant

Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.

4.5 /10
--
Healing Grace

Healing Grace

Instant

Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.

3.3 /10
$0.03
Healing Salve

Healing Salve

Instant

Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.

3.1 /10
$0.16
Justiciars Portal

Justiciar's Portal

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.

7.5 /10
$0.08
Marrow Shards

Marrow Shards

Instant

( can be paid with either or 2 life.)
Marrow Shards deals 1 damage to each attacking creature.

3.1 /10
$0.20
Mending Hands

Mending Hands

Instant

Prevent the next 4 damage that would be dealt to any target this turn.

0.5 /10
$0.12
Orims Touch

Orim's Touch

Instant

Kicker (You may pay an additional as you cast this spell.)
Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.

0.1 /10
$0.10
Purelace

Purelace

Instant

Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)

0.3 /10
$0.40
Quiet Purity

Quiet Purity

Instant — Arcane

Destroy target enchantment.

3.4 /10
$0.12
Rain of Blades

Rain of Blades

Instant

Rain of Blades deals 1 damage to each attacking creature.

1.5 /10
$0.10
Rally the Troops

Rally the Troops

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Untap all creatures you control.

1.6 /10
~$11
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