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Cards similar to Peace Talks (400)

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Launch the Fleet

Launch the Fleet

Sorcery

Strive — This spell costs more to cast for each target beyond the first.
Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."

8.3 /10
$0.53
March of Souls

March of Souls

Sorcery

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.

5.3 /10
$3.90
Misstep

Misstep

Sorcery

Creatures target player controls don't untap during that player's next untap step.

1.7 /10
$0.12
Mosswood Dreadknight  Dread Whispers

Mosswood Dreadknight // Dread Whispers

Creature — Human Knight // Sorcery — Adventure (3/2)

Trample
When Mosswood Dreadknight dies, you may cast it from your graveyard as an Adventure until the end of your next turn.

Dread Whispers

You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)

7.9 /10
$0.99
Organic Extinction

Organic Extinction

Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Destroy all nonartifact creatures.

9.5 /10
$2.54
Picnic Ruiner  Stolen Goodies

Picnic Ruiner // Stolen Goodies

Creature — Goblin Rogue // Sorcery — Adventure (2/2)

Whenever Picnic Ruiner attacks while you control a creature with power 4 or greater, Picnic Ruiner gains double strike until end of turn.

Stolen Goodies

Distribute three +1/+1 counters among any number of target creatures you control.

5.2 /10
$0.06
Profane Command

Profane Command

Sorcery

Choose two —
• Target player loses X life.
• Return target creature card with mana value X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

8.8 /10
$0.21
Prophecy

Prophecy

Sorcery

Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles.
Draw a card at the beginning of the next turn's upkeep.

1.2 /10
$0.23
Pyrophobia

Pyrophobia

Sorcery

Pyrophobia deals 3 damage to target creature. Cowards can't block this turn.

1 /10
$0.02
Reckless Impulse

Reckless Impulse

Sorcery

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

9.4 /10
$0.38
Restore Balance

Restore Balance

Sorcery

Suspend 6—
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.

5 /10
$0.41
Retether

Retether

Sorcery

Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)

8.7 /10
$4.91
Retribution of the Meek

Retribution of the Meek

Sorcery

Destroy all creatures with power 4 or greater. They can't be regenerated.

6.4 /10
$5.35
Riding Red Hare

Riding Red Hare

Sorcery

Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)

1.8 /10
~$11
Rout

Rout

Sorcery

You may cast Rout as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.

8.5 /10
$0.21
Side Quest

Side Quest

Sorcery

Target player in an Un-game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.)

10 /10
$0.07
Song of Blood

Song of Blood

Sorcery

Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.

1.1 /10
$0.23
Teleportal

Teleportal

Sorcery

Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

6.1 /10
$0.15
The Ultimate Nightmare of Wizards of the Coast Customer Service

The Ultimate Nightmare of Wizards of the Coast® Customer Service

Sorcery

The Ultimate Nightmare of Wizards of the Coast® Customer Service deals X damage to each of Y target creatures and Z target players or planeswalkers.

10 /10
$0.58
Torrent of Lava

Torrent of Lava

Sorcery

Torrent of Lava deals X damage to each creature without flying.
As long as Torrent of Lava is on the stack, each creature has ": Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn."

0.7 /10
$0.92
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