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Cards similar to Peacekeeper (400)

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Priest of the Wakening Sun

Priest of the Wakening Sun

Creature — Human Cleric (1/1)

At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.
, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.

6 /10
$0.33
Psychotrope Thallid

Psychotrope Thallid

Creature — Fungus (1/1)

At the beginning of your upkeep, put a spore counter on Psychotrope Thallid.
Remove three spore counters from Psychotrope Thallid: Create a 1/1 green Saproling creature token.
, Sacrifice a Saproling: Draw a card.

7.8 /10
$7.48
Puppet Conjurer

Puppet Conjurer

Artifact Creature — Human Wizard (1/2)

, : Create a 0/1 blue Homunculus artifact creature token.
At the beginning of your upkeep, sacrifice a Homunculus.

1.7 /10
$0.12
Reclusive Wight

Reclusive Wight

Creature — Zombie Minion (4/4)

At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight.

0.1 /10
$0.14
Rekindling Phoenix

Rekindling Phoenix

Creature — Phoenix (4/3)

Flying
When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."

7.2 /10
$0.67
Relic Robber

Relic Robber

Creature — Goblin Rogue (2/2)

Haste
Whenever Relic Robber deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This creature can't block" and "At the beginning of your upkeep, this creature deals 1 damage to you."

6.5 /10
$0.09
Resplendent Angel

Resplendent Angel

Creature — Angel (3/3)

Flying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.

9.1 /10
$4.04
Rift Sower

Rift Sower

Creature — Elf Druid (1/3)

: Add one mana of any color.
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

6.9 /10
$0.03
Rogue Skycaptain

Rogue Skycaptain

Creature — Human Rogue Mercenary (3/4)

Flying
At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.

1.1 /10
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Runo Stromkirk  Krothuss Lord of the Deep

Runo Stromkirk // Krothuss, Lord of the Deep

Legendary Creature — Vampire Cleric // Legendary Creature — (1/4)

Flying
When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk.

Krothuss, Lord of the Deep

Flying
Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.

7.4 /10
$0.18
Saltskitter

Saltskitter

Creature — Wurm (3/4)

Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step.

5.1 /10
$0.23
Screeching Bat  Stalking Vampire

Screeching Bat // Stalking Vampire

Creature — Bat // Creature — Vampire (2/2)

Flying
At the beginning of your upkeep, you may pay . If you do, transform Screeching Bat.

Stalking Vampire

At the beginning of your upkeep, you may pay . If you do, transform Stalking Vampire.

2.1 /10
$0.13
Serendib Djinn

Serendib Djinn

Creature — Djinn (5/6)

Flying
At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.
When you control no lands, sacrifice Serendib Djinn.

1.4 /10
~$160
Shisato Whispering Hunter

Shisato, Whispering Hunter

Legendary Creature — Snake Warrior (2/2)

At the beginning of your upkeep, sacrifice a Snake.
Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips their next untap step.

4.3 /10
$0.52
Siege Veteran

Siege Veteran

Creature — Human Soldier (2/2)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.

7.8 /10
$0.43
Sigardian Evangel

Sigardian Evangel

Creature — Human Cleric (3/1)

When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.
When Sigardian Evangel enters the battlefield, tap target permanent you don't control.

10 /10
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Smothering Abomination

Smothering Abomination

Creature — Eldrazi (4/3)

Devoid (This card has no color.)
Flying
At the beginning of your upkeep, sacrifice a creature.
Whenever you sacrifice a creature, draw a card.

9.2 /10
$0.63
Solemn Recruit

Solemn Recruit

Creature — Dwarf Warrior (2/2)

Double strike
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.

6.7 /10
$0.09
Soultether Golem

Soultether Golem

Artifact Creature — Golem (3/3)

Vanishing 1 (This creature enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever another creature enters the battlefield under your control, put a time counter on Soultether Golem.

1.6 /10
$0.10
Spirit enDal

Spirit en-Dal

Creature — Spirit (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Forecast — , Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate only during your upkeep and only once each turn.)

5.2 /10
$0.40
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