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Cards similar to Pendrell Drake (400)

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Clever Impersonator

Clever Impersonator

Creature — Shapeshifter (0/0)

You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.

9.6 /10
$4.19
Clinging Anemones

Clinging Anemones

Creature — Jellyfish (1/4)

Defender
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

2.7 /10
$0.02
Cloaked Siren

Cloaked Siren

Creature — Siren (3/2)

Flash (You may cast this spell any time you could cast an instant.)
Flying

0.9 /10
$0.07
Clocknapper

Clocknapper

Creature — Human Spy (2/2)

When Clocknapper enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.)

10 /10
$0.24
Clone

Clone

Creature — Shapeshifter (0/0)

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

9 /10
$0.35
Cloud Elemental

Cloud Elemental

Creature — Elemental (2/3)

Flying
Cloud Elemental can block only creatures with flying.

0.4 /10
$0.08
Cloud Manta

Cloud Manta

Creature — Fish (3/2)

Flying

0.7 /10
$0.05
Cloud Spirit

Cloud Spirit

Creature — Spirit (3/1)

Flying
Cloud Spirit can block only creatures with flying.

0.4 /10
$0.11
Cloudheath Drake

Cloudheath Drake

Artifact Creature — Drake (3/3)

Flying
: Cloudheath Drake gains vigilance until end of turn.

0.2 /10
$0.03
Cloudhoof Kirin

Cloudhoof Kirin

Legendary Creature — Kirin Spirit (4/4)

Flying
Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.

2.9 /10
$0.61
Cloudreader Sphinx

Cloudreader Sphinx

Creature — Sphinx (3/4)

Flying
When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

3.7 /10
$0.01
Coastal Drake

Coastal Drake

Creature — Drake (2/1)

Flying
, : Return target Kavu to its owner's hand.

0.4 /10
$0.12
Coastal Hornclaw

Coastal Hornclaw

Creature — Bird (3/3)

Sacrifice a land: Coastal Hornclaw gains flying until end of turn.

0.2 /10
$0.08
Coastal Wizard

Coastal Wizard

Creature — Human Wizard (1/1)

: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.

0.5 /10
$2.82
Coastline Chimera

Coastline Chimera

Creature — Chimera (1/5)

Flying
: Coastline Chimera can block an additional creature this turn.

0.6 /10
$0.02
Component Collector

Component Collector

Creature — Homunculus (1/4)

If it's neither day nor night, it becomes day as Component Collector enters the battlefield.
Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent.

2.4 /10
$0.02
Conundrum Sphinx

Conundrum Sphinx

Creature — Sphinx (4/4)

Flying
Whenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.

5.5 /10
$0.30
Coral Barrier

Coral Barrier

Creature — Wall (1/3)

Defender (This creature can't attack.)
When Coral Barrier enters the battlefield, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)

3.1 /10
$0.05
Coral Commando

Coral Commando

Creature — Merfolk Warrior (3/2)

1.1 /10
$0.02
Corsair Captain

Corsair Captain

Creature — Human Pirate (2/2)

When Corsair Captain enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Other Pirates you control get +1/+1.

8.4 /10
$0.08
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