Artifact
Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, draw a card.
Artifact Creature — Golem (1/3)
Defender
When Shield-Wall Sentinel enters the battlefield, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.
Artifact
: Target creature you control gains flying until end of turn.
: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
Artifact
As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.
Artifact
As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.
Artifact
: Add . Put a point counter on Strixhaven Stadium.
Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium.
Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game.
Artifact
, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn.
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip
Artifact
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
You may choose not to untap Thran Weaponry during your untap step.
, : All creatures get +2/+2 for as long as Thran Weaponry remains tapped.
Artifact Creature — Robot (2/2)
When Ticketomaton enters the battlefield, you get , then you may put a sticker on a nonland permanent you own.
Artifact
At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the highest mana value takes an extra turn after this one. If two or more players' cards are tied for highest, the tied players repeat this process until the tie is broken.
Artifact Creature — Golem (4/4)
Togglodyte enters the battlefield turned on.
Whenever a player casts a spell, toggle Togglodyte's ON/OFF switch.
As long as Togglodyte is turned off, it can't attack or block, and prevent all damage it would deal.
Artifact
At the beginning of your upkeep, put a pain counter on Torture Chamber.
At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it.
, , Remove all pain counters from Torture Chamber: It deals damage to target creature equal to the number of pain counters removed this way.
Artifact
If a player would draw a card, that player exiles that card face up instead.
Each player may play lands and cast spells from among cards they exiled with Uba Mask this turn.
Artifact
Untap all artifacts you control during each other player's untap step.
Artifact
, : Put X charge counters on Ventifact Bottle. Activate only as a sorcery.
At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add for each charge counter removed this way.
Artifact Creature — Wall (0/6)
Defender
: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
Artifact
Warden of the Wall enters the battlefield tapped.
: Add .
As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.
Artifact Creature — Dog (1/2)
Watchdog blocks each combat if able.
As long as Watchdog is untapped, all creatures attacking you get -1/-0.
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