Artifact Creature — Lobster (4/3)
Creatures named Scissors Lizard can't attack or block.
Artifact Creature — Construct (5/6)
Trample
When Runaway Carriage attacks or blocks, sacrifice it at end of combat.
Artifact Creature — Elemental (4/4)
Flying
At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life.
Artifact Creature — Golem (3/4)
Rusted Sentinel enters the battlefield tapped.
Artifact Creature — Phyrexian Horror (4/1)
Sacrifice an artifact: Regenerate Rusted Slasher.
Artifact Creature — Golem (0/0)
Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Rusting Golem's power and toughness are each equal to the number of fade counters on it.
Artifact Creature — Sheep (1/3)
When Rustspore Ram enters the battlefield, destroy target Equipment.
Artifact Creature — Drake (2/3)
Flying
When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.
Artifact Creature — Gnome (3/2)
When Scampering Surveyor enters the battlefield, search your library for a basic land card or Cave card, put it onto the battlefield tapped, then shuffle.
Artifact Creature — Construct (4/4)
Flying, vigilance, trample, lifelink
, Exile Scavenged Brawler from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery.
Artifact Creature — Lizard (4/3)
Creatures named Paper Tiger can't attack or block.
Artifact Creature — Construct (6/6)
Scuttling Doom Engine can't be blocked by creatures with power 2 or less.
When Scuttling Doom Engine dies, it deals 6 damage to target opponent or planeswalker.
Artifact Creature — Assembly-Worker (4/4)
When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle.
Artifact Creature — Shapeshifter (1/1)
: Change Sentinel's base toughness to 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.)
Artifact Creature — Shapeshifter (0/7)
As Shapeshifter enters the battlefield, choose a number between 0 and 7.
At the beginning of your upkeep, you may choose a number between 0 and 7.
Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.
Artifact Creature — Golem (1/3)
Defender
When Shield-Wall Sentinel enters the battlefield, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.
Artifact Creature — Construct (3/2)
When Shrine Steward enters the battlefield, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.
Artifact Creature — Scarecrow (2/4)
Vigilance
: Add one mana of any color.
Artifact Creature — Construct (1/5)
No more than one creature can attack each combat.
No more than one creature can block each combat.
Artifact Creature — Fish (0/0)
Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Flying
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