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Cards similar to Phantasmal Bear (400)

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Floodhound

Floodhound

Creature — Elemental Dog (1/2)

, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

6.2 /10
$0.04
Hapless Researcher

Hapless Researcher

Creature — Human Wizard (1/1)

Sacrifice Hapless Researcher: Draw a card, then discard a card.

3.6 /10
$0.17
K9 Mark I

K-9, Mark I

Legendary Artifact Creature — Robot Dog (1/1)

Negative — As long as K-9, Mark I is untapped, other legendary creatures you control have ward .
Affirmative — , : Target legendary creature can't be blocked this turn.
Doctor's companion (You can have two commanders if the other is the Doctor.)

7.8 /10
$1.62
Merfolk Spy

Merfolk Spy

Creature — Merfolk Rogue (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand.

4.7 /10
$0.08
Mistcaller

Mistcaller

Creature — Merfolk Wizard (1/1)

Sacrifice Mistcaller: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

6.5 /10
$0.38
Mistway Spy

Mistway Spy

Creature — Merfolk Detective (1/1)

Flying
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Mistway Spy is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate.

3.3 /10
$0.02
Myriad Construct

Myriad Construct

Artifact Creature — Construct (4/4)

Kicker
If Myriad Construct was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control.
When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.

7.2 /10
$0.13
Nephalia Smuggler

Nephalia Smuggler

Creature — Human Rogue (1/1)

, : Exile another target creature you control, then return that card to the battlefield under your control.

6.3 /10
$0.11
Overwhelmed Apprentice

Overwhelmed Apprentice

Creature — Human Wizard (1/2)

When Overwhelmed Apprentice enters the battlefield, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

7.2 /10
$0.13
Pteramander

Pteramander

Creature — Salamander Drake (1/1)

Flying
: Adapt 4. This ability costs less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

5.6 /10
$0.15
Rishadan Dockhand

Rishadan Dockhand

Creature — Merfolk (1/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
, : Tap target land.

6 /10
$0.45
Rootwater Mystic

Rootwater Mystic

Creature — Merfolk Wizard (1/1)

: Look at the top card of target player's library.

1.9 /10
$0.12
Ruin Crab

Ruin Crab

Creature — Crab (0/3)

Landfall — Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)

9.5 /10
$0.97
Sage of Epityr

Sage of Epityr

Creature — Human Wizard (1/1)

When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.

5.3 /10
$0.24
Screeching Sliver

Screeching Sliver

Creature — Sliver (1/1)

All Slivers have ": Target player mills a card."

4.8 /10
$0.22
Shaper Guildmage

Shaper Guildmage

Creature — Human Wizard (1/1)

, : Target creature gains first strike until end of turn.
, : Target creature gets +1/+0 until end of turn.

0.2 /10
$0.09
Shore Keeper

Shore Keeper

Creature — Trilobite (0/3)

, , Sacrifice Shore Keeper: Draw three cards.

1.5 /10
$0.03
Shoreline Scout

Shoreline Scout

Creature — Merfolk Scout (1/1)

When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand.
As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0.

10 /10
--
Shrieking Drake

Shrieking Drake

Creature — Drake (1/1)

Flying
When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand.

8.2 /10
$0.51
Silver Raven

Silver Raven

Artifact Creature — Bird (1/1)

Flying
When Silver Raven enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

7.5 /10
$0.04
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