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Cards similar to Phantasmal Fiend (400)

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Dream Spoilers

Dream Spoilers

Creature — Faerie Warlock (2/2)

Flying
Whenever you cast a spell during an opponent's turn, up to one target creature an opponent controls gets -1/-1 until end of turn.

4 /10
$0.04
Dwarven Thaumaturgist

Dwarven Thaumaturgist

Creature — Dwarf Shaman (1/2)

: Switch target creature's power and toughness until end of turn.

3.9 /10
$1.58
Ereboss Emissary

Erebos's Emissary

Enchantment Creature — Snake (3/3)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead.
Enchanted creature gets +3/+3.

2.8 /10
$0.06
Evernight Shade

Evernight Shade

Creature — Shade (1/1)

: Evernight Shade gets +1/+1 until end of turn.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

5 /10
$0.10
Fan Favorite

Fan Favorite

Creature — Human Rogue (2/2)

Assist (Another player can pay up to of this spell's cost.)
: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability.

1.2 /10
$0.03
Fluxcharger

Fluxcharger

Creature — Weird (1/5)

Flying
Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.

1.4 /10
$0.03
Lilianas Shade

Liliana's Shade

Creature — Shade (1/1)

When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
: Liliana's Shade gets +1/+1 until end of turn.

4.8 /10
$0.13
Mannichi the Fevered Dream

Mannichi, the Fevered Dream

Legendary Creature — Spirit (1/2)

: Switch each creature's power and toughness until end of turn.

3.2 /10
$0.46
Marsh Flitter

Marsh Flitter

Creature — Faerie Rogue (1/1)

Flying
When Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.
Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.

6.5 /10
$0.17
Merfolk Thaumaturgist

Merfolk Thaumaturgist

Creature — Merfolk Wizard (1/2)

: Switch target creature's power and toughness until end of turn.

4.5 /10
$0.13
Mortis Dogs

Mortis Dogs

Creature — Phyrexian Dog (2/2)

Whenever Mortis Dogs attacks, it gets +2/+0 until end of turn.
When Mortis Dogs dies, target player loses life equal to its power.

1.9 /10
$0.07
Myr Quadropod

Myr Quadropod

Artifact Creature — Myr (1/4)

: Switch Myr Quadropod's power and toughness until end of turn.

4.2 /10
$0.16
Old Flitterfang

Old Flitterfang

Legendary Creature — Rat Faerie (3/4)

Flying
At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn.

6.8 /10
$0.69
Pitiless Vizier

Pitiless Vizier

Creature — Minotaur Cleric (4/2)

Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

2.6 /10
$0.08
Putrid Cyclops

Putrid Cyclops

Creature — Zombie Cyclops (3/3)

When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

0 /10
$0.03
Slimy Dualleech

Slimy Dualleech

Creature — Leech (2/4)

At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn.

0.5 /10
$0.02
Sorceress Queen

Sorceress Queen

Creature — Human Wizard (1/1)

: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.

4.6 /10
$3.33
The Long Reach of Night  Animus of Nights Reach

The Long Reach of Night // Animus of Night's Reach

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Animus of Night's Reach

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

7.6 /10
$0.02
Tooth Collector

Tooth Collector

Creature — Human Rogue (3/2)

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

1.7 /10
$0.07
Turtleshell Changeling

Turtleshell Changeling

Creature — Shapeshifter (1/4)

Changeling (This card is every creature type.)
: Switch Turtleshell Changeling's power and toughness until end of turn.

4.4 /10
$0.27
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