Creature — Human Mercenary (1/1)
Flying
, Sacrifice a land: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
Creature — Goblin Shaman (2/1)
When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top.
Creature — Goblin Warrior (5/5)
Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.
Creature — Phyrexian Minion (1/1)
Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature.
Creature — Human Wizard (3/3)
When Boneclad Necromancer enters the battlefield, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.
Creature — Phyrexian Imp (2/2)
Flying
Corrupted — As long as an opponent has three or more poison counters, Bonepicker Skirge has deathtouch and lifelink.
Legendary Creature — Nightmare (3/3)
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Creature — Insect (1/1)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Sacrifice Brain Weevil: Target player discards two cards. Activate only as a sorcery.
Creature — Fungus (4/3)
At the beginning of your end step, if you descended this turn, create a 1/1 black Fungus creature token with "This creature can't block." (You descended if a permanent card was put into your graveyard from anywhere.)
Creature — Nightstalker (3/2)
When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card.
Creature — Zombie (2/1)
When Cackling Fiend enters the battlefield, each opponent discards a card.
Creature — Imp (1/1)
Flying
When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.
Creature — Shapeshifter (4/4)
Changeling (This card is every creature type.)
As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.
Creature — Insect (0/5)
Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard.
When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.)
Creature — Horror Mercenary (2/2)
, : Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
Creature — Horror Mercenary (4/3)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
, : Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
Creature — Human Mercenary (4/2)
, : Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Creature — Insect (4/3)
Landfall — Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.
Creature — Devil (4/2)
Animate Chains — When Chain Devil enters the battlefield, each player sacrifices a nontoken creature.
Legendary Creature — Human Minion (3/3)
All Nightmares get +1/+1.
, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.
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