Artifact — Equipment
Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Gargoyle (1/2)
Flying
: Darklit Gargoyle gets +2/-1 until end of turn.
Artifact — Contraption
Whenever you crank Deadly Poison Sampler, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls."
Artifact
Whenever a creature enters the battlefield under your control, you get (an energy counter).
, : Return target creature you control to its owner's hand.
Artifact — Equipment
: Equipped creature gets +X/+0 until end of turn.
Equip
Artifact
You may choose not to untap Deserter's Quarters during your untap step.
, : Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped.
Artifact — Contraption
Whenever you crank Dictation Quillograph, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card."
Artifact Creature — Gnome (2/1)
Sacrifice Digsite Conservator: Exile up to four target cards from a single graveyard. Activate only as a sorcery.
When Digsite Conservator dies, you may pay . If you do, discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Artifact — Equipment // Land
When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender.
Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger.
Equip
Lost Vale
(Transforms from Dowsing Dagger.)
: Add three mana of any one color.
Artifact
You may choose not to untap Endoskeleton during your untap step.
, : Target creature gets +0/+3 for as long as Endoskeleton remains tapped.
Artifact
At the beginning of your upkeep, choose one —
• Put a +1/+1 counter on target artifact creature.
• Put a charge counter on target noncreature artifact.
Artifact
, : Put a +1/+1 counter on target creature with power X. Activate only as a sorcery.
Artifact Creature — Human Knight (1/3)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Artifact
, : Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains ": Double the number of +1/+1 counters on this creature."
Artifact — Equipment
Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
When Expert-Level Safe enters the battlefield, exile the top two cards of your library face down.
, : You and target opponent each secretly choose 1, 2, or 3. Then those choices are revealed. If they match, sacrifice Expert-Level Safe and put all cards exiled with it into their owners' hands. Otherwise, exile the top card of your library face down.
Artifact — Equipment
Equipped creature has flying and haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Attraction
Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.
Artifact — Equipment
Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
When Gold Pan enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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