Creature — Demon Spirit (4/4)
At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.
Creature — Bat // Creature — Vampire (2/2)
Flying
At the beginning of your upkeep, you may pay . If you do, transform Screeching Bat.
Stalking Vampire
At the beginning of your upkeep, you may pay . If you do, transform Stalking Vampire.
Creature — Ogre Warrior (3/3)
At the beginning of your upkeep, return a black creature you control to its owner's hand.
: Regenerate Skull Collector.
Creature — Goblin Shaman (3/2)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.
Creature — Zombie (2/3)
At the beginning of your upkeep, The Fallen deals 1 damage to each opponent and planeswalker it has dealt damage to this game.
Creature — Zombie Detective (3/2)
When Unshakable Tail enters the battlefield and at the beginning of your upkeep, surveil 1.
Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
, Sacrifice a Clue: Return Unshakable Tail from your graveyard to your hand.
Legendary Creature — Elf Cleric (2/3)
At the beginning of your upkeep, if there are four or more creature cards in your graveyard, return a creature card at random from your graveyard to your hand.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature — Vampire Noble // Legendary Artifact (4/4)
Other Vampires you control get +1/+1.
When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control.
Edgar Markov's Coffin
At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it.
Creature — Troll (4/4)
Trample
At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it.
, Discard a creature card: Put a +1/+1 counter on Charnel Troll.
Creature — Horror (2/2)
Other black creatures you control get +1/+1.
Other green creatures you control get +1/+1.
At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.
Legendary Creature — Shapeshifter (3/3)
At the beginning of your upkeep, change Halfdane's base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep.
Legendary Creature — Lizard Rogue (4/3)
Creatures you control but don't own are Mercenaries in addition to their other types.
At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.
Creature — Human Knight (0/3)
Trample
At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card.
Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn.
Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.
Legendary Creature — Elf Warrior (4/4)
At the beginning of your upkeep, you may have target opponent discard a card at random.
Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
Enchantment Creature — Spider (2/3)
Reach
At the beginning of your upkeep, mill two cards.
, Exile Nyx Weaver: Return target card from your graveyard to your hand.
Creature — Zombie (2/1)
At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay . If you do, return Pyre Zombie to your hand.
, Sacrifice Pyre Zombie: It deals 2 damage to any target.
Legendary Creature — Time Lord Noble (3/4)
At the beginning of your upkeep, you lose 2 life and exile the top card of your library. You may play that card for as long as it remains exiled.
Each noncreature spell you cast from exile has conspire. (As you cast that spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
Legendary Creature — Human Cleric (2/2)
Flying
Other creatures you control get +1/+1.
At the beginning of your upkeep, you may return target creature card from your graveyard to your hand.
Partner (You can have two commanders if both have partner.)
Legendary Creature — Vampire Cleric // Legendary Creature — (1/4)
Flying
When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk.
Krothuss, Lord of the Deep
Flying
Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.
Legendary Creature — Wolf (3/3)
Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater.
At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.