Legendary Creature — Elf Warrior (3/4)
Reach
Other Elf creatures you control get +1/+1.
Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.
Host Creature — Beaver (3/2)
When this creature enters the battlefield, you may untap target permanent.
Creature — Human Peasant (2/3)
When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Enchantment Creature — Spirit (2/2)
Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.
Legendary Creature — Halfling Scout (2/4)
When Elanor Gardner enters the battlefield, create a Food token.
At the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature — Elf Cleric Druid (2/2)
, : You may tap or untap target artifact, creature, or land.
Creature — Human Advisor (2/3)
: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
Creature — Spirit (2/1)
Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)
Creature — Elf Warrior (3/2)
When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token.
Creature — Elf Druid (4/4)
Alliance — Whenever another creature enters the battlefield under your control, target creature other than Elegant Entourage gets +1/+1 and gains trample until end of turn.
Creature — Elf Druid (0/2)
: Add .
: Add . Spend this mana only to cast kicked spells.
Creature — Cat Warrior (2/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Dog (2/2)
Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.
Creature — Elf Druid (2/2)
Other Elf creatures you control get +1/+1.
: Add for each Elf you control.
Creature — Elf Artificer (0/1)
Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn.
Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn.
Creature — Elf Druid (2/2)
: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.
Creature — Elf (2/2)
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Creature — Elf Druid (1/1)
Other Elves you control get +1/+1.
, : Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle.
Creature — Elf (0/2)
At the beginning of your upkeep, put a spore counter on Elvish Farmer.
Remove three spore counters from Elvish Farmer: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.