Land
: Add .
: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.
Land
: Add .
, , Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Elemental creature token with vigilance.
Land — Gate
: Add .
, : Add one mana of any color.
, , Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Land
: Add . ( represents colorless mana.)
, Tap an untapped creature you control: Add one mana of any color.
Land // Artifact Creature — Horror Construct (0/0)
: Add .
, , Sacrifice a creature: Put a soul counter on Hostile Hostel. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.
Creeping Inn
Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn.
: Creeping Inn phases out.
Land — Plains
(: Add .)
Idyllic Grange enters the battlefield tapped unless you control three or more other Plains.
When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.
Land
Jungle Basin enters the battlefield tapped.
When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.
: Add .
Land
Karoo enters the battlefield tapped.
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.
: Add .
Land
If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard.
: Add three mana of any one color.
Land
Magosi, the Waterveil enters the battlefield tapped.
: Add .
, : Put an eon counter on Magosi, the Waterveil. Skip your next turn.
, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.
Land
: Add .
: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Legendary Land
: Add .
, : Untap target legendary permanent.
Land — Island
(: Add .)
Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands.
When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land
: Add .
, : Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.
Land
Public Thoroughfare enters the battlefield tapped.
When Public Thoroughfare enters the battlefield, sacrifice it unless you tap an untapped artifact or land you control.
: Add one mana of any color.
Land
: Add .
, : Put a storage counter on Saltcrusted Steppe.
, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of and/or .
Land
: Add .
, : Return target commander you own from the battlefield to your hand. Activate only during your turn.
Land
Sandsteppe Citadel enters the battlefield tapped.
: Add , , or .
Artifact Land — Clue
Scene of the Crime enters the battlefield tapped.
: Add .
, Tap an untapped creature you control: Add one mana of any color.
, Sacrifice Scene of the Crime: Draw a card.
Land
If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard.
: Add .
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