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Cards similar to Plains (400)

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Grove of the Burnwillows

Grove of the Burnwillows

Land

: Add .
: Add or . Each opponent gains 1 life.

8.9 /10
~$11
Grove of the Guardian

Grove of the Guardian

Land

: Add .
, , Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Elemental creature token with vigilance.

7.3 /10
$0.37
Gruul Guildgate

Gruul Guildgate

Land — Gate

Gruul Guildgate enters the battlefield tapped.
: Add or .

9.5 /10
$0.14
Gruul Turf

Gruul Turf

Land

Gruul Turf enters the battlefield tapped.
When Gruul Turf enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.29
Guildless Commons

Guildless Commons

Land

Guildless Commons enters the battlefield tapped.
When Guildless Commons enters the battlefield, return a land you control to its owner's hand.
: Add .

9.6 /10
$0.70
Guildmages Forum

Guildmages' Forum

Land

: Add .
, : Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.

7.9 /10
$0.29
Halimar Depths

Halimar Depths

Land

Halimar Depths enters the battlefield tapped.
When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.
: Add .

9.7 /10
$0.58
Hall

Hall

Land

Hall enters the battlefield tapped.
: Add or .
, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

1.9 /10
$0.26
Hall of Oracles

Hall of Oracles

Land

: Add .
, : Add one mana of any color.
: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.

8.3 /10
$0.29
Hall of Storm Giants

Hall of Storm Giants

Land

If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
: Add .
: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.7 /10
$2.10
Hall of Tagsin

Hall of Tagsin

Land

: Add .
, : Add one mana of any color.
, : Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

8.5 /10
$0.22
Hall of the Bandit Lord

Hall of the Bandit Lord

Legendary Land

Hall of the Bandit Lord enters the battlefield tapped.
, Pay 3 life: Add . If that mana is spent on a creature spell, it gains haste.

9.2 /10
~$13
Hallowed Fountain

Hallowed Fountain

Land — Plains Island

(: Add or .)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

10 /10
~$23
Halls of Mist

Halls of Mist

Land

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creatures that attacked during their controller's last turn can't attack.

3.7 /10
$3.40
Hammerheim

Hammerheim

Legendary Land

: Add .
: Target creature loses all landwalk abilities until end of turn.

6.3 /10
--
Hanweir Battlements

Hanweir Battlements

Land

: Add .
, : Target creature gains haste until end of turn.
, : If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

9.3 /10
$4.72
Hashep Oasis

Hashep Oasis

Land — Desert

: Add .
, Pay 1 life: Add .
, , Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.

7.9 /10
$0.21
Haunted Fengraf

Haunted Fengraf

Land

: Add .
, , Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.

8.1 /10
$0.13
Haunted Mire

Haunted Mire

Land — Swamp Forest

(: Add or .)
Haunted Mire enters the battlefield tapped.

9.6 /10
$0.37
Haunted Ridge

Haunted Ridge

Land

Haunted Ridge enters the battlefield tapped unless you control two or more other lands.
: Add or .

9.9 /10
$5.89
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