Artifact Creature — Equipment Insect (1/1)
Equipped creature gets +1/+1.
Whenever Inchblade Companion becomes attached to a creature, create a token that's a copy of Inchblade Companion, except it doesn't have this ability. This ability triggers only once each turn.
Reconfigure
Creature — Human Soldier (1/1)
: Target attacking creature gets +1/+1 until end of turn.
Creature — Spirit (1/1)
Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.
Creature — Human Ranger (1/1)
: Target green creature gains first strike until end of turn.
Creature — Kor Soldier (1/1)
As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.
Creature — Human Soldier (1/2)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
: Kjeldoran Javelineer deals damage equal to the number of age counters on it to target attacking or blocking creature.
Creature — Human Warrior (1/1)
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature — Centaur Scout (0/4)
Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.
Creature — Human Soldier (1/2)
, : Tap target creature with mana value 2 or greater.
Creature — Human Knight (1/1)
Vigilance
: Lionheart Maverick gets +1/+2 until end of turn.
Creature — Human Warrior (2/1)
Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.
Creature — Spirit (1/1)
, Sacrifice a creature: Target creature can't attack this turn.
Creature — Bird (1/1)
Flying, vigilance
When Miner's Guidewing dies, target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Creature — Human Cleric (1/1)
: Destroy target Aura attached to a creature you control.
Creature — Kithkin Soldier (1/1)
First strike
Reinforce 1— (, Discard this card: Put a +1/+1 counter on target creature.)
Creature — Human Cleric (1/1)
: Target creature you control gains protection from the color of your choice until end of turn.
Creature — Human Scout (1/1)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
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