Creature — Bird Soldier (1/1)
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature — Bird Soldier (2/0)
Flying
Domain — Aven Trailblazer's toughness is equal to the number of basic land types among lands you control.
Creature — Bird Soldier (1/1)
Flying
, Discard a card: Aven Trooper gets +1/+2 until end of turn.
Creature — Human Spellshaper (1/1)
, , Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.
Creature — Shapeshifter (2/2)
Changeling (This card is every creature type.)
Flying
Creature — Dwarf Artificer (2/2)
When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.
Creature — Dwarf Warrior (3/3)
Boast — : Untap Axgard Braggart. Put a +1/+1 counter on it. (Activate only if this creature attacked this turn and only once each turn.)
Creature — Human Advisor (1/1)
: Tap target creature with power 2 or less.
Creature — Human Knight (2/2)
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
Creature — Human Soldier (2/1)
When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Creature — Spirit (2/1)
Azorius Herald can't be blocked.
When Azorius Herald enters the battlefield, you gain 4 life.
When Azorius Herald enters the battlefield, sacrifice it unless was spent to cast it.
Creature — Human Wizard (2/2)
When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Creature — Human Citizen (1/1)
When Backup Agent enters the battlefield, put a +1/+1 counter on target creature.
Legendary Creature — Human Soldier (2/4)
Vigilance
Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.
Creature — Human Rebel (2/2)
, : Ballista Squad deals X damage to target attacking or blocking creature.
Creature — Human Advisor (2/3)
While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)
Creature — Kithkin Soldier (2/2)
: Tap target creature.
Whenever you cast a white spell, you may untap Ballynock Trapper.
Creature — Kithkin Soldier (2/1)
Kithkin spells and Soldier spells you cast cost less to cast.
Creature — Human Cleric (2/2)
Wind Walk — : Up to two target creatures each get +2/+2 and gain flying until end of turn.
Creature — Human Cleric (2/2)
When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)
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