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Cards similar to Power Armor (400)

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Mindlink Mech

Mindlink Mech

Artifact — Vehicle

Flying
Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying.
Crew 1

7.1 /10
$0.20
Mirari

Mirari

Legendary Artifact

Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy.

6.2 /10
$0.78
Mishras Groundbreaker

Mishra's Groundbreaker

Artifact

, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)

1.1 /10
$0.16
Mishras Helix

Mishra's Helix

Artifact

, : Tap X target lands.

2.6 /10
$2.43
Mithril Coat

Mithril Coat

Legendary Artifact — Equipment

Flash
Indestructible
When Mithril Coat enters the battlefield, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip

9.8 /10
~$14
Myr Prototype

Myr Prototype

Artifact Creature — Myr (2/2)

At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype.
Myr Prototype can't attack or block unless you pay for each +1/+1 counter on it.

3.2 /10
$0.21
Myr Quadropod

Myr Quadropod

Artifact Creature — Myr (1/4)

: Switch Myr Quadropod's power and toughness until end of turn.

4.2 /10
$0.16
Nautiloid Ship

Nautiloid Ship

Artifact — Vehicle

Flying
When Nautiloid Ship enters the battlefield, exile target player's graveyard.
Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control.
Crew 3

8.8 /10
$2.18
Nemesis Mask

Nemesis Mask

Artifact — Equipment

All creatures able to block equipped creature do so.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

7.5 /10
$1.21
Neurok Replica

Neurok Replica

Artifact Creature — Wizard (1/4)

, Sacrifice Neurok Replica: Return target creature to its owner's hand.

1.3 /10
$0.03
NineRinged Bo

Nine-Ringed Bo

Artifact

: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead.

0.4 /10
$0.14
Nova Pentacle

Nova Pentacle

Artifact

, : The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.

0.7 /10
--
Oracles Vault

Oracle's Vault

Artifact

, : Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault.
: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate only if there are three or more brick counters on Oracle's Vault.

7.6 /10
$0.16
Orbs of Warding

Orbs of Warding

Artifact

You have hexproof. (You can't be the target of spells or abilities your opponents control.)
If a creature would deal damage to you, prevent 1 of that damage.

6.5 /10
$0.43
Patagia Golem

Patagia Golem

Artifact Creature — Golem (2/3)

: Patagia Golem gains flying until end of turn.

0.5 /10
$0.10
Patriars Seal

Patriar's Seal

Artifact

: Add one mana of any color.
, : Untap target legendary creature you control.

9.7 /10
$1.84
Phyrexian Soulgorger

Phyrexian Soulgorger

Snow Artifact Creature — Phyrexian Construct (8/8)

Cumulative upkeep—Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

8 /10
$2.39
Plate Armor

Plate Armor

Artifact — Equipment

Equipped creature gets +3/+3 and has ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Equip . This ability costs less to activate for each other Equipment you control.

7.6 /10
$0.08
Powerstone Shard

Powerstone Shard

Artifact

: Add for each artifact you control named Powerstone Shard.

6.2 /10
$0.03
Primal Amulet  Primal Wellspring

Primal Amulet // Primal Wellspring

Artifact // Land

Instant and sorcery spells you cast cost less to cast.
Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.

Primal Wellspring

(Transforms from Primal Amulet.)
: Add one mana of any color. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.

9.6 /10
$9.69
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