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Cards similar to Power Surge (400)

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Havoc

Havoc

Enchantment

Whenever an opponent casts a white spell, they lose 2 life.

0.8 /10
$0.23
Infectious Bloodlust

Infectious Bloodlust

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+1, has haste, and attacks each combat if able.
When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle.

0.9 /10
$0.07
Insubordination

Insubordination

Enchantment — Aura

Enchant creature
At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.

1.9 /10
$0.14
Kuon Ogre Ascendant  Kuons Essence

Kuon, Ogre Ascendant // Kuon's Essence

Legendary Creature — Ogre Monk // Legendary Enchantment (2/4)

At the beginning of the end step, if three or more creatures died this turn, flip Kuon, Ogre Ascendant.

Kuon's Essence

At the beginning of each player's upkeep, that player sacrifices a creature.

3.5 /10
$0.91
Mogiss Warhound

Mogis's Warhound

Enchantment Creature — Dog (2/2)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Mogis's Warhound attacks each combat if able.
Enchanted creature gets +2/+2 and attacks each combat if able.

2.7 /10
$0.10
Rising Waters

Rising Waters

Enchantment

Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land they control.

5.3 /10
$1.25
Roar of Resistance

Roar of Resistance

Enchantment

Creature tokens you control have haste.
Whenever one or more creatures attack, you may pay . If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.

8.5 /10
$0.29
Smoke

Smoke

Enchantment

Players can't untap more than one creature during their untap steps.

7.9 /10
--
Sorcerer Class

Sorcerer Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
When Sorcerer Class enters the battlefield, draw two cards, then discard two cards.
: Level 2
Creatures you control have ": Add or . Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
: Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.

9 /10
$0.75
Tectonic Reformation

Tectonic Reformation

Enchantment

Each land card in your hand has cycling .
Cycling (, Discard this card: Draw a card.)

8.6 /10
$0.26
Vault 21 House Gambit

Vault 21: House Gambit

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Discard a card, then draw a card.
III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.

4.1 /10
$0.20
Volcanic Strength

Volcanic Strength

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

4.5 /10
$0.07
Agility

Agility

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

2.1 /10
$0.17
Akki EmberKeeper

Akki Ember-Keeper

Enchantment Creature — Goblin Warrior (2/1)

Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token. (Equipment, Auras you control, and counters are modifications.)

4.9 /10
$0.01
Amok

Amok

Enchantment

, Discard a card at random: Put a +1/+1 counter on target creature.

1.4 /10
$0.24
Bitter Reunion

Bitter Reunion

Enchantment

When Bitter Reunion enters the battlefield, you may discard a card. If you do, draw two cards.
, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn.

9 /10
$0.23
Chaos Moon

Chaos Moon

Enchantment

At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional . If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.

2.8 /10
$0.99
Cindervines

Cindervines

Enchantment

Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player.
, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller.

8.5 /10
$0.22
Connecting the Dots

Connecting the Dots

Enchantment

Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.)
, Discard your hand, Sacrifice Connecting the Dots: Put all cards exiled with Connecting the Dots into their owners' hands.

5.1 /10
$0.25
Crackling Emergence

Crackling Emergence

Enchantment — Aura

Enchant land you control
Enchanted land is a 3/3 red Spirit creature with haste. It's still a land.
If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.

4.1 /10
$0.02
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