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Cards similar to Predator Ooze (400)

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Havengul Vampire

Havengul Vampire

Creature — Vampire (2/2)

Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.
Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.

3.7 /10
$0.09
Heronblade Elite

Heronblade Elite

Creature — Human Warrior (1/1)

Vigilance
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Heronblade Elite.
: Add X mana of any one color, where X is Heronblade Elite's power.

9 /10
$0.73
Hornbash Mentor

Hornbash Mentor

Creature — Human Warrior (3/3)

When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control.
, : Put a +1/+1 counter on each creature you control with trample.

6.8 /10
$0.10
Hound Tamer  Untamed Pup

Hound Tamer // Untamed Pup

Creature — Human Werewolf // Creature — Werewolf (3/3)

Trample
: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Untamed Pup

Trample
Other Wolves and Werewolves you control have trample.
: Put a +1/+1 counter on target creature.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7.8 /10
$0.17
Icing Manipulator

Icing Manipulator

Creature — Human Employee (1/3)

Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
, : Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery.

0.7 /10
$0.07
Immaculate Magistrate

Immaculate Magistrate

Creature — Elf Shaman (2/2)

: Put a +1/+1 counter on target creature for each Elf you control.

9 /10
$0.78
Ironshell Beetle

Ironshell Beetle

Creature — Insect (1/1)

When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature.

4.8 /10
$0.12
Ixallis Diviner

Ixalli's Diviner

Creature — Human Druid (0/3)

When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

3.5 /10
$0.04
Jade Guardian

Jade Guardian

Creature — Merfolk Shaman (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control.

3 /10
$0.03
Jadelight Ranger

Jadelight Ranger

Creature — Merfolk Scout Ranger (2/1)

When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)

6.8 /10
$0.80
Jukai Preserver

Jukai Preserver

Enchantment Creature — Human Druid (3/3)

When Jukai Preserver enters the battlefield, put a +1/+1 counter on target creature you control.
Channel — , Discard Jukai Preserver: Put a +1/+1 counter on each of up to two target creatures you control.

3.8 /10
$0.01
Kami of Transience

Kami of Transience

Creature — Spirit (2/2)

Trample
Whenever you cast an enchantment spell, put a +1/+1 counter on Kami of Transience.
At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return Kami of Transience from your graveyard to your hand.

7.9 /10
$0.14
Kujar Seedsculptor

Kujar Seedsculptor

Creature — Elf Druid (1/2)

When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.

3.2 /10
$0.04
Leela Sevateem Warrior

Leela, Sevateem Warrior

Legendary Creature — Human Warrior (3/3)

Whenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on Leela, Sevateem Warrior.
Doctor's companion (You can have two commanders if the other is the Doctor.)

3.6 /10
$0.09
Living Totem

Living Totem

Creature — Plant Elemental (2/3)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature.

2.2 /10
$0.08
Managorger Hydra

Managorger Hydra

Creature — Hydra (1/1)

Trample
Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

9.7 /10
$1.04
Marchesas Infiltrator

Marchesa's Infiltrator

Creature — Human Rogue (1/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card.

3.7 /10
$0.13
Marchesa the Black Rose

Marchesa, the Black Rose

Legendary Creature — Human Wizard (3/3)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Other creatures you control have dethrone.
Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.

8.9 /10
$0.91
Marwyn the Nurturer

Marwyn, the Nurturer

Legendary Creature — Elf Druid (1/1)

Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer.
: Add an amount of equal to Marwyn's power.

9.7 /10
$5.94
Merfolk Branchwalker

Merfolk Branchwalker

Creature — Merfolk Scout (2/1)

When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5.8 /10
$0.23
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