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Cards similar to Premature Burial (400)

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Damn

Damn

Sorcery

Destroy target creature. A creature destroyed this way can't be regenerated.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

9.9 /10
$3.72
Death Stroke

Death Stroke

Sorcery

Destroy target tapped creature.

2.6 /10
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Defeat

Defeat

Sorcery

Destroy target creature with power 2 or less.

1.2 /10
$0.01
Feast of Blood

Feast of Blood

Sorcery

Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.

5.9 /10
$0.21
Feed the Swarm

Feed the Swarm

Sorcery

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

10 /10
$0.19
Foul Play

Foul Play

Sorcery

Destroy target creature with power 2 or less. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4.5 /10
$0.03
Murderous Compulsion

Murderous Compulsion

Sorcery

Destroy target tapped creature.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.1 /10
$0.07
Powerstone Fracture

Powerstone Fracture

Sorcery

As an additional cost to cast this spell, sacrifice an artifact or creature.
Destroy target creature or planeswalker.

5 /10
$0.02
Reave Soul

Reave Soul

Sorcery

Destroy target creature with power 3 or less.

3.6 /10
$0.04
Severed Strands

Severed Strands

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls.

6.3 /10
$0.07
Soul Reap

Soul Reap

Sorcery

Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn.

1.4 /10
$0.33
Walk the Plank

Walk the Plank

Sorcery

Destroy target non-Merfolk creature.

7.3 /10
$0.10
Break the Ice

Break the Ice

Sorcery

Destroy target land that is snow or could produce .
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

3.1 /10
$0.13
Finale of Eternity

Finale of Eternity

Sorcery

Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.

7.8 /10
$0.93
Sinkhole

Sinkhole

Sorcery

Destroy target land.

4.5 /10
$6.10
Do or Die

Do or Die

Sorcery

Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

5.4 /10
$4.95
Imperial Edict

Imperial Edict

Sorcery

Target opponent chooses a creature they control. Destroy that creature.

0.8 /10
$1.80
Persist

Persist

Sorcery

Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.

9.5 /10
$1.11
Profane Command

Profane Command

Sorcery

Choose two —
• Target player loses X life.
• Return target creature card with mana value X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

8.8 /10
$0.22
Soul Exchange

Soul Exchange

Sorcery

As an additional cost to cast this spell, exile a creature you control.
Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.

5.6 /10
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