Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Legendary Enchantment — Background
Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter the battlefield with an additional +1/+1 counter on them."
Enchantment
Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.
Enchantment
Return Molting Skin to its owner's hand: Regenerate target creature.
Enchantment
, Discard a card: Target creature gets +2/+2 until end of turn.
, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn.
Enchantment
Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
Enchantment — Aura
Enchant land
When Nylea's Presence enters the battlefield, draw a card.
Enchanted land is every basic land type in addition to its other types.
Enchantment
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .
Enchantment
Whenever you attack with three or more creatures, draw a card.
Enchantment
Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Enchantment
: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's mana value.
Enchantment
Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Enchantment
Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
Enchantment
Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.
As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
Enchantment
Whenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades.
Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature.
Enchantment — Aura
Enchant artifact or enchantment
At the beginning of your upkeep, choose one —
• Destroy enchanted permanent.
• You gain 2 life.
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