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Cards similar to Price of Progress (400)

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Char

Char

Instant

Char deals 4 damage to any target and 2 damage to you.

3.8 /10
$0.34
Cleansing Beam

Cleansing Beam

Instant

Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.

2.1 /10
$0.10
Collateral Damage

Collateral Damage

Instant

As an additional cost to cast this spell, sacrifice a creature.
Collateral Damage deals 3 damage to any target.

4.8 /10
$0.03
Command the Storm

Command the Storm

Instant

Command the Storm deals 5 damage to target creature.

2.2 /10
$0.04
Commencement of Festivities

Commencement of Festivities

Instant

Prevent all combat damage that would be dealt to players this turn.

5.1 /10
$0.02
Cosmium Blast

Cosmium Blast

Instant

Cosmium Blast deals 4 damage to target attacking or blocking creature.

3.2 /10
$0.02
Crowds Favor

Crowd's Favor

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

3.8 /10
$0.06
Dance with Devils

Dance with Devils

Instant

Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."

6.3 /10
$0.07
Dark Temper

Dark Temper

Instant

Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.

1.5 /10
$0.05
Dazzling Reflection

Dazzling Reflection

Instant

You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

5.1 /10
$0.06
Deadly Riposte

Deadly Riposte

Instant

Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.

3.6 /10
$0.03
Deal Damage

Deal Damage

Instant

Deal Damage deals 4 damage to any target.
Gotcha — If an opponent says "deal" or "damage," you may say "Gotcha!" When you do, return Deal Damage from your graveyard to your hand.

10 /10
$0.27
Death Spark

Death Spark

Instant

Death Spark deals 1 damage to any target.
At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay . If you do, return Death Spark to your hand.

2.9 /10
--
Deem Worthy

Deem Worthy

Instant

Deem Worthy deals 7 damage to target creature.
Cycling (, Discard this card: Draw a card.)
When you cycle Deem Worthy, you may have it deal 2 damage to target creature.

4.3 /10
$0.07
Defend the Hearth

Defend the Hearth

Instant

Prevent all combat damage that would be dealt to players this turn.

4.9 /10
$0.04
Deicide

Deicide

Instant

Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.

2.2 /10
$0.14
Demon Bolt

Demon Bolt

Instant

Demon Bolt deals 4 damage to target creature or planeswalker.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

7.8 /10
$0.02
Desperate Gambit

Desperate Gambit

Instant

Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.

6 /10
$0.46
Devour Flesh

Devour Flesh

Instant

Target player sacrifices a creature, then gains life equal to that creature's toughness.

3.8 /10
$0.05
Divine Arrow

Divine Arrow

Instant

Divine Arrow deals 4 damage to target attacking or blocking creature.

3.5 /10
$0.02
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