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Cards similar to Pride of Lions (400)

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Agathas Champion

Agatha's Champion

Creature — Human Knight (4/4)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Trample
When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

2.6 /10
$0.02
Anara Wolvid Familiar

Anara, Wolvid Familiar

Legendary Creature — Wolf Beast (4/4)

As long as it's your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.)
Partner (You can have two commanders if both have partner.)

8.6 /10
$0.20
Ancient Silverback

Ancient Silverback

Creature — Ape (6/5)

: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

6.2 /10
$0.50
Autumn Willow

Autumn Willow

Legendary Creature — Avatar (4/4)

Shroud (This creature can't be the target of spells or abilities.)
: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.

1.2 /10
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Avabruck Caretaker  Hollowhenge Huntmaster

Avabruck Caretaker // Hollowhenge Huntmaster

Creature — Human Werewolf // Creature — Werewolf (4/4)

Hexproof
At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Hollowhenge Huntmaster

Hexproof
Other permanents you control have hexproof.
At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8.3 /10
$4.90
Bellowing Tanglewurm

Bellowing Tanglewurm

Creature — Wurm (4/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other green creatures you control have intimidate.

8.6 /10
$0.96
Brambleweft Behemoth

Brambleweft Behemoth

Creature — Elemental (6/6)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

2.4 /10
$0.15
Briar Hydra

Briar Hydra

Creature — Plant Hydra (6/6)

Trample
Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.

5.6 /10
$0.16
Cazur Ruthless Stalker

Cazur, Ruthless Stalker

Legendary Creature — Human Warrior (3/3)

Partner with Ukkima, Stalking Shadow (When this creature enters the battlefield, target player may put Ukkima into their hand from their library, then shuffle.)
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.

7.3 /10
$0.59
Centaur Rootcaster

Centaur Rootcaster

Creature — Centaur Druid (2/2)

Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

3.2 /10
$0.21
Cloudthresher

Cloudthresher

Creature — Elemental (7/7)

Flash
Reach
When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

5.2 /10
$0.23
Cockatrice

Cockatrice

Creature — Cockatrice (2/4)

Flying
Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

2.4 /10
$1.33
Colossal Dreadmaw

Colossal Dreadmaw

Creature — Dinosaur (6/6)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

6.8 /10
$0.04
Conclave SledgeCaptain

Conclave Sledge-Captain

Creature — Elephant Soldier (4/4)

Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.)
Trample
Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.

7.9 /10
$0.46
Contaminant Grafter

Contaminant Grafter

Creature — Phyrexian Druid (5/5)

Trample, toxic 1
Whenever one or more creatures you control deal combat damage to one or more players, proliferate.
Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.

9.1 /10
$3.29
Cudgel Troll

Cudgel Troll

Creature — Troll (4/3)

: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

2.1 /10
$0.10
Curious Altisaur

Curious Altisaur

Creature — Dinosaur (2/5)

Vigilance, reach
Whenever a Dinosaur you control deals combat damage to a player, draw a card.

8.5 /10
$3.17
Doomskar Warrior

Doomskar Warrior

Creature — Human Warrior (4/3)

Backup 1
Trample
Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

6.2 /10
$0.09
Dormant Grove  Gnarled Grovestrider

Dormant Grove // Gnarled Grovestrider

Enchantment // Creature — Treefolk (0/0)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.

Gnarled Grovestrider

Vigilance
Other creatures you control have vigilance.

7.4 /10
$0.14
Durkwood Tracker

Durkwood Tracker

Creature — Giant (4/3)

, : If Durkwood Tracker is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker.

0.2 /10
$0.08
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