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Cards similar to Protection of the Hekma (400)

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Befriending the Moths  Imperial Moth

Befriending the Moths // Imperial Moth

Enchantment — Saga // Enchantment Creature — Insect (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Target creature you control gets +1/+1 and gains flying until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Imperial Moth

Flying

5.5 /10
$0.04
Boon of the Spirit Realm

Boon of the Spirit Realm

Enchantment

Constellation — Whenever Boon of the Spirit Realm or another enchantment enters the battlefield under your control, put a blessing counter on Boon of the Spirit Realm.
Creatures you control get +1/+1 for each blessing counter on Boon of the Spirit Realm.

8.2 /10
$1.08
Builders Blessing

Builder's Blessing

Enchantment

Untapped creatures you control get +0/+2.

5 /10
$0.17
Call for Unity

Call for Unity

Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.
Creatures you control get +1/+1 for each unity counter on Call for Unity.

7.6 /10
$0.10
Candlelight Vigil

Candlelight Vigil

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+2 and has vigilance.

4.1 /10
$0.05
Caribou Range

Caribou Range

Enchantment — Aura

Enchant land you control
Enchanted land has ", : Create a 0/1 white Caribou creature token."
Sacrifice a Caribou token: You gain 1 life.

1.8 /10
$0.31
Castle

Castle

Enchantment

Untapped creatures you control get +0/+2.

4.2 /10
$0.20
Cathars Crusade

Cathars' Crusade

Enchantment

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

9.8 /10
~$11
Celestial Archon

Celestial Archon

Enchantment Creature — Archon (4/4)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike
Enchanted creature gets +4/+4 and has flying and first strike.

6.3 /10
$0.12
Celestial Convergence

Celestial Convergence

Enchantment

Celestial Convergence enters the battlefield with seven omen counters on it.
At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.

4.4 /10
$1.45
Cloud Cover

Cloud Cover

Enchantment

Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.

4.6 /10
$1.49
Commanders Authority

Commander's Authority

Enchantment — Aura

Enchant creature
Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."

4.8 /10
$0.11
Commanders Insignia

Commander's Insignia

Enchantment

Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.

7.3 /10
$0.22
Concerted Effort

Concerted Effort

Enchantment

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

6.1 /10
$4.35
Conclaves Blessing

Conclave's Blessing

Enchantment — Aura

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Enchant creature
Enchanted creature gets +0/+2 for each other creature you control.

4.1 /10
$0.21
Conversion

Conversion

Enchantment

At the beginning of your upkeep, sacrifice Conversion unless you pay .
All Mountains are Plains.

1.7 /10
$0.22
Court of Grace

Court of Grace

Enchantment

When Court of Grace enters the battlefield, you become the monarch.
At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

9.7 /10
$0.93
Cradle of Vitality

Cradle of Vitality

Enchantment

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature for each 1 life you gained.

6.8 /10
$0.60
Crescendo of War

Crescendo of War

Enchantment

At the beginning of each upkeep, put a strife counter on Crescendo of War.
Attacking creatures get +1/+0 for each strife counter on Crescendo of War.
Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.

6.3 /10
$1.06
Curse of Exhaustion

Curse of Exhaustion

Enchantment — Aura Curse

Enchant player
Enchanted player can't cast more than one spell each turn.

7.5 /10
$0.31
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