Creature — Human Wizard (1/1)
Morph
When Timebender is turned face up, choose one —
• Remove two time counters from target permanent or suspended card.
• Put two time counters on target permanent with a time counter on it or suspended card.
Creature — Human Spellshaper (1/1)
, , Discard a card: You may tap or untap target artifact, creature, or land.
Creature — Merfolk Rogue (1/1)
Triton Shorestalker can't be blocked.
Creature — Human Advisor (1/2)
Your maximum hand size is increased by two.
At the beginning of your upkeep, return a blue creature you control to its owner's hand.
Creature — Vedalken Wizard (1/1)
Metalcraft — : Tap target artifact, creature, or land. Activate only if you control three or more artifacts.
Creature — Elemental (0/1)
: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle.
: Target creature blocks Vortex Elemental this turn if able.
Creature — Wall (0/4)
Defender (This creature can't attack.)
When Wall of Runes enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Creature — Wurm (1/1)
Water Wurm gets +0/+1 as long as an opponent controls an Island.
Creature — Human Wizard (1/1)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Wingcrafter is paired with another creature, both creatures have flying.
Creature — Human Rogue (1/1)
Flash
When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)
Creature — Weird (1/1)
Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.
Creature — Bird (1/1)
Flying
Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays .
Creature — Elemental (1/2)
Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.)
Creature — Faerie Soldier (2/1)
Defender, flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creature — Beast (1/1)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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