Instant
Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
This spell costs more to cast for each target beyond the first.
Choose any number of target players. Investigate X times, where X is the total number of creatures those players control.
Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Prevent the next 4 damage that would be dealt to any target this turn.
Instant
Counter target noncreature spell. Your opponents can't cast noncreature spells this turn.
Instant
Choose a color. X target creatures gain protection from the chosen color until end of turn.
Instant
Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.
Instant
The next spell you cast this turn can be cast as though it had flash. When you cast your next spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell.
Instant
One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Instant
Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Flashback
Instant
Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card.
Instant
When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Instant
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Instant
Choose one —
• Destroy target creature with mana value 3 or less.
• Return target creature to its owner's hand.
Instant
Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
Instant — Arcane
You gain 3 life.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant
Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.
Instant
Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
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