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Cards similar to Pulsating Illusion (400)

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Kukemssa Serpent

Kukemssa Serpent

Creature — Serpent (4/3)

Kukemssa Serpent can't attack unless defending player controls an Island.
, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice Kukemssa Serpent.

1.2 /10
$0.08
Magus of the Mind

Magus of the Mind

Creature — Human Wizard (4/5)

, , Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs.

3.7 /10
$0.24
Master of Winds

Master of Winds

Creature — Sphinx Wizard (1/4)

Flying
When Master of Winds enters the battlefield, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.

4.9 /10
$0.15
Merrow Levitator

Merrow Levitator

Creature — Merfolk Wizard (2/3)

: Target creature gains flying until end of turn.
Whenever you cast a blue spell, you may untap Merrow Levitator.

2.6 /10
$0.13
Merrow Wavebreakers

Merrow Wavebreakers

Creature — Merfolk Soldier (3/3)

, : Merrow Wavebreakers gains flying until end of turn. ( is the untap symbol.)

0.9 /10
$0.37
Mirelurk Queen

Mirelurk Queen

Creature — Crab Mutant (4/4)

Vigilance
When Mirelurk Queen enters the battlefield, target player gets two rad counters.
Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn.

6.7 /10
$0.12
Mistfire Weaver

Mistfire Weaver

Creature — Djinn Wizard (3/1)

Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.

5.7 /10
$0.12
Mistform Mutant

Mistform Mutant

Creature — Illusion Mutant (3/4)

: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

3.8 /10
$0.18
Mistform Seaswift

Mistform Seaswift

Creature — Illusion (3/1)

Flying
: Mistform Seaswift becomes the creature type of your choice until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

0.5 /10
$0.11
Mistform Shrieker

Mistform Shrieker

Creature — Illusion (3/3)

Flying
: Mistform Shrieker becomes the creature type of your choice until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

0.3 /10
$0.10
Mistform Wakecaster

Mistform Wakecaster

Creature — Illusion (2/3)

Flying
: Mistform Wakecaster becomes the creature type of your choice until end of turn.
, : Choose a creature type. Each creature you control becomes that type until end of turn.

1.2 /10
$0.15
Nimbleclaw Adept

Nimbleclaw Adept

Creature — Dragon Wizard (2/3)

Bigby's Hand — : Untap two other target permanents. Activate only as a sorcery and only once each turn.

7.7 /10
$0.06
Paragon of Gathering Mists

Paragon of Gathering Mists

Creature — Human Wizard (2/2)

Other blue creatures you control get +1/+1.
, : Another target blue creature you control gains flying until end of turn.

4 /10
$0.13
Prognostic Sphinx

Prognostic Sphinx

Creature — Sphinx (3/5)

Flying
Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.
Whenever Prognostic Sphinx attacks, scry 3.

7.6 /10
$0.17
Rainbow Crow

Rainbow Crow

Creature — Bird (2/2)

Flying
: Rainbow Crow becomes the color of your choice until end of turn.

0.3 /10
$0.27
Scornful AetherLich

Scornful Aether-Lich

Artifact Creature — Zombie Wizard (2/4)

: Scornful Aether-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.)

0.2 /10
$0.08
Sea Snidd

Sea Snidd

Creature — Beast (3/3)

: Target land becomes the basic land type of your choice until end of turn.

0.5 /10
$0.12
Seascape Aerialist

Seascape Aerialist

Creature — Merfolk Wizard Ally (2/3)

Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.

4.9 /10
$0.12
Shinen of Flights Wings

Shinen of Flight's Wings

Creature — Spirit (3/3)

Flying
Channel — , Discard Shinen of Flight's Wings: Target creature gains flying until end of turn.

0.6 /10
$0.09
Shoal Serpent

Shoal Serpent

Creature — Serpent (5/5)

Defender
Landfall — Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn.

1.7 /10
$0.13
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