Instant
Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
Instant
When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies.
Put a +1/+1 counter on target creature. It gains vigilance until end of turn.
Instant
Target creature gets +2/+0 and gains first strike until end of turn.
Instant
Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.
Instant
Prevent all damage one or two target creatures would deal this turn.
Instant
Target creature you control gets +2/+2 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Summary Judgment deals 3 damage to target tapped creature.
Addendum — If you cast this spell during your main phase, it deals 5 damage instead.
Instant
Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Instant
Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Instant
Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Instant
Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine (Choose both if you pay the entwine cost.)
Instant
Target creature gets +2/+2 and gains first strike until end of turn.
Instant
Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
Draw a card.
Instant
Choose one —
• Target player gains X life.
• Prevent the next X damage that would be dealt to any target this turn.
Instant
Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.
Instant
Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.
Instant
Put target enchantment on top of its owner's library.
Cycling (, Discard this card: Draw a card.)
Instant
Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
Instant
Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.
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