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Cards similar to Puncturing Light (400)

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Raise the Alarm

Raise the Alarm

Instant

Create two 1/1 white Soldier creature tokens.

8.6 /10
$0.06
Razor Barrier

Razor Barrier

Instant

Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.

3.1 /10
$0.10
Remedy

Remedy

Instant

Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

3.9 /10
$0.10
Reprieve

Reprieve

Instant

Return target spell to its owner's hand.
Draw a card.

9.5 /10
$0.78
Rest for the Weary

Rest for the Weary

Instant

Target player gains 4 life.
Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

5.1 /10
$0.25
Roar of the Kha

Roar of the Kha

Instant

Choose one —
• Creatures you control get +1/+1 until end of turn.
• Untap all creatures you control.
Entwine (Choose both if you pay the entwine cost.)

3.7 /10
$0.25
Selesnya Charm

Selesnya Charm

Instant

Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.

7.6 /10
$0.74
Shadowbane

Shadowbane

Instant

The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.

0.5 /10
$0.27
Shield Wall

Shield Wall

Instant

Creatures you control get +0/+2 until end of turn.

2 /10
$0.19
Soothing Balm

Soothing Balm

Instant

Target player gains 5 life.

1.8 /10
$0.16
Soul Partition

Soul Partition

Instant

Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs more to cast.

8.4 /10
$0.33
Spare from Evil

Spare from Evil

Instant

Creatures you control gain protection from non-Human creatures until end of turn.

3.8 /10
$0.06
Suns Bounty

Sun's Bounty

Instant

You gain 4 life.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

1 /10
$0.11
Surge of Thoughtweft

Surge of Thoughtweft

Tribal Instant — Kithkin

Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.

2.4 /10
$0.16
Swift Maneuver

Swift Maneuver

Instant

Prevent the next 2 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.

1.1 /10
$0.03
To Arms

To Arms!

Instant

Untap all creatures you control.
Draw a card.

7.3 /10
$1.59
Unexpectedly Absent

Unexpectedly Absent

Instant

Put target nonland permanent into its owner's library just beneath the top X cards of that library.

7.3 /10
$0.18
Warriors Stand

Warrior's Stand

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Creatures you control get +2/+2 until end of turn.

0.5 /10
$0.28
Wipe Clean

Wipe Clean

Instant

Exile target enchantment.
Cycling (, Discard this card: Draw a card.)

3.7 /10
$0.11
Angelsong

Angelsong

Instant

Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)

7.2 /10
$0.84
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