Instant
Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
Instant
Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Instant
Target player gains 4 life.
Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
Instant
You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.
Instant
Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays .
Instant
Creatures you control get +1/+1 until end of turn.
Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.
Instant
Choose one —
• Creatures you control get +1/+1 until end of turn.
• Untap all creatures you control.
Entwine (Choose both if you pay the entwine cost.)
Instant
Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.
Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
Instant
Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs more to cast.
Instant
Creatures you control gain protection from non-Human creatures until end of turn.
Instant
You gain 4 life.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Instant
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
Tribal Instant — Kithkin
Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.
Instant
Prevent the next 2 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.
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