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Cards similar to Put Away (400)

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Reinterpret

Reinterpret

Instant

Counter target spell. You may cast a spell with an equal or lesser mana value from your hand without paying its mana cost.

7.8 /10
$1.95
Scattered Thoughts

Scattered Thoughts

Instant

Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard.

5.8 /10
$0.01
Second Sight

Second Sight

Instant

Choose one —
• Look at the top five cards of target opponent's library, then put them back in any order.
• Look at the top five cards of your library, then put them back in any order.
Entwine (Choose both if you pay the entwine cost.)

3 /10
$0.20
Shifting Borders

Shifting Borders

Instant — Arcane

Exchange control of two target lands.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

5.1 /10
$0.25
Sift Through Sands

Sift Through Sands

Instant — Arcane

Draw two cards, then discard a card.
If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle.

3.8 /10
$0.15
Silundi Vision  Silundi Isle

Silundi Vision // Silundi Isle

Instant // Land

Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Silundi Isle

Silundi Isle enters the battlefield tapped.
: Add .

9.4 /10
$0.24
Soul Manipulation

Soul Manipulation

Instant

Choose one or both —
• Counter target creature spell.
• Return target creature card from your graveyard to your hand.

8.2 /10
$0.19
Spin into Myth

Spin into Myth

Instant

Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)

3.1 /10
$0.24
Submerge

Submerge

Instant

If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost.
Put target creature on top of its owner's library.

8.4 /10
$8.33
Succumb to the Cold

Succumb to the Cold

Instant

Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

6.5 /10
$0.04
Temur Charm

Temur Charm

Instant

Choose one —
• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
• Counter target spell unless its controller pays .
• Creatures with power 3 or less can't block this turn.

7.9 /10
$0.13
Thieves Fortune

Thieves' Fortune

Tribal Instant — Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

4.7 /10
$0.20
Three Wishes

Three Wishes

Instant

Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.

2 /10
$2.39
Time Out

Time Out

Instant

Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result.

10 /10
$0.08
Absorb

Absorb

Instant

Counter target spell. You gain 3 life.

8.5 /10
$0.38
Arresters Admonition

Arrester's Admonition

Instant

Return target creature to its owner's hand.
Addendum — If you cast this spell during your main phase, draw a card.

4.1 /10
$0.03
Careful Consideration

Careful Consideration

Instant

Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.

5.7 /10
$0.17
Chemisters Insight

Chemister's Insight

Instant

Draw two cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

8.6 /10
$0.11
Chill of the Grave

Chill of the Grave

Instant

This spell costs less to cast if you control a Zombie.
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.

4.1 /10
$0.03
Code of Constraint

Code of Constraint

Instant

Target creature gets -4/-0 until end of turn.
Draw a card.
Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.

2 /10
$0.02
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