Land // Artifact Creature — Horror Construct (0/0)
: Add .
, , Sacrifice a creature: Put a soul counter on Hostile Hostel. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.
Creeping Inn
Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn.
: Creeping Inn phases out.
Land — Plains
(: Add .)
Idyllic Grange enters the battlefield tapped unless you control three or more other Plains.
When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.
Land
Jungle Basin enters the battlefield tapped.
When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.
: Add .
Land
: Add .
, , Sacrifice Junktown: Create three Junk tokens. (They're artifacts with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Land
Karoo enters the battlefield tapped.
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.
: Add .
Land
If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.
: Add .
, : Create a 1/1 white Soldier creature token.
Land
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Land
Memorial to Glory enters the battlefield tapped.
: Add .
, , Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.
Land
Memorial to Unity enters the battlefield tapped.
: Add .
, , Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.
Legendary Land
Minas Morgul, Dark Fortress enters the battlefield tapped.
: Add .
, : Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)
Legendary Land
: Add .
, , Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Land
Mortuary Mire enters the battlefield tapped.
When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.
: Add .
Legendary Land
, Pay 1 life: Add or .
, : Mount Doom deals 1 damage to each opponent.
, , Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
Land
: Add .
, , Exile Ominous Cemetery: Target creature's owner shuffles it into their library.
Land
: Add .
, : Return target Wizard you control to its owner's hand.
Land — Lair
When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add , , or .
Land
As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.
: Add .
Reinforce 1— (, Discard this card: Put a +1/+1 counter on target creature.)
Land
: Add .
, : Return target commander you own from the battlefield to your hand. Activate only during your turn.
Land
: Add .
Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
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