Land
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Howltooth Hollow enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if each player has no cards in hand.
Land
Izzet Boilerworks enters the battlefield tapped.
When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.
: Add .
Land
Khalni Garden enters the battlefield tapped.
When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token.
: Add .
Legendary Land
: Add .
, : Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
Land
Llanowar Reborn enters the battlefield tapped.
: Add .
Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)
Land
Magosi, the Waterveil enters the battlefield tapped.
: Add .
, : Put an eon counter on Magosi, the Waterveil. Skip your next turn.
, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.
Land
Maze's End enters the battlefield tapped.
: Add .
, , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Legendary Land
Mines of Moria enters the battlefield tapped unless you control a legendary creature.
: Add .
, , Exile three cards from your graveyard: Create two Treasure tokens.
Legendary Land
: Add .
: Return Oboro, Palace in the Clouds to its owner's hand.
Land
Orzhov Basilica enters the battlefield tapped.
When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.
: Add .
Land
Path of Ancestry enters the battlefield tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
: Add .
, : Prevent all damage a source of your choice would deal this turn.
Land
Rakdos Carnarium enters the battlefield tapped.
When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.
: Add .
Legendary Land
Rivendell enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Scry 2. Activate only if you control a legendary creature.
Land
As Secluded Courtyard enters the battlefield, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Selesnya Sanctuary enters the battlefield tapped.
When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.
: Add .
Land
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Shelldock Isle enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
Land
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
: Add .
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