Creature — Plant Wall (0/3)
Defender (This creature can't attack.)
, , Sacrifice a creature with defender: Draw a card.
Creature — Hydra (0/0)
Protean Hydra enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.
Creature — Beast (4/4)
At the beginning of your upkeep, return a creature you control to its owner's hand.
Creature — Elephant (3/3)
When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest.
Creature — Human (1/1)
, , Sacrifice Scavenger Folk: Destroy target artifact.
Creature — Insect (1/1)
At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.
Creature — Drake (1/1)
Flying
When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand.
Creature — Elf (1/1)
Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.
Creature — Beast (2/3)
Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Creature — Plant Zombie (1/1)
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature — Elf Scout (1/1)
Spire Tracer can't be blocked except by creatures with flying or reach.
Creature — Frog (1/1)
Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.
Creature — Antelope Beast (5/4)
Trample
At the beginning of your upkeep, return a green creature you control to its owner's hand.
Creature — Antelope Beast (5/4)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, return a green creature you control to its owner's hand.
Creature — Cat (4/3)
: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.
Creature — Wolf (1/2)
When Tenacious Pup enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.
Creature — Monkey (1/1)
Reach (This creature can block creatures with flying.)
Creature — Human Advisor (1/2)
Your maximum hand size is increased by two.
At the beginning of your upkeep, return a blue creature you control to its owner's hand.
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