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Cards similar to Radjan Spirit (400)

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Battlewand Oak

Battlewand Oak

Creature — Treefolk Warrior (1/3)

Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.
Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.

5.2 /10
$0.23
Boa Constrictor

Boa Constrictor

Creature — Snake (3/3)

: Boa Constrictor gets +3/+3 until end of turn.

0.6 /10
$0.15
Bog Gnarr

Bog Gnarr

Creature — Beast (2/2)

Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.

0.1 /10
$0.07
Bramble Creeper

Bramble Creeper

Creature — Elemental (0/3)

Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn.

0.4 /10
$0.05
Bristling Hydra

Bristling Hydra

Creature — Hydra (4/3)

When Bristling Hydra enters the battlefield, you get (three energy counters).
Pay : Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.

4.9 /10
$0.11
Brushwagg

Brushwagg

Creature — Brushwagg (3/2)

Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn.

0.8 /10
$0.92
Burlfist Oak

Burlfist Oak

Creature — Treefolk (2/3)

Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn.

3.7 /10
$0.02
Burly Breaker  DireStrain Demolisher

Burly Breaker // Dire-Strain Demolisher

Creature — Human Werewolf // Creature — Werewolf (6/5)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Dire-Strain Demolisher

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6 /10
$0.07
Canopy Baloth

Canopy Baloth

Creature — Beast (4/3)

Landfall — Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn.

4.6 /10
$0.02
Celeborn the Wise

Celeborn the Wise

Legendary Creature — Elf Noble (3/3)

Whenever you attack with one or more Elves, scry 1.
Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way.

7.1 /10
$0.04
Chub Toad

Chub Toad

Creature — Frog (1/1)

Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.

4.8 /10
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Conifer Wurm

Conifer Wurm

Snow Creature — Wurm (4/4)

Trample
: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control.

6.6 /10
$0.11
Crazed Armodon

Crazed Armodon

Creature — Elephant (3/3)

: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate only once each turn.

0.2 /10
$0.31
Culvert Ambusher

Culvert Ambusher

Creature — Wurm Horror (4/5)

When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

2.3 /10
$0.02
Daughter of Autumn

Daughter of Autumn

Legendary Creature — Avatar (2/4)

: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.

0.4 /10
$0.52
Dire Wolf Prowler

Dire Wolf Prowler

Creature — Wolf (2/2)

: Dire Wolf Prowler gets +2/+2 and gains haste until end of turn. Activate only once each turn.

3.4 /10
$0.03
Dormant Grove  Gnarled Grovestrider

Dormant Grove // Gnarled Grovestrider

Enchantment // Creature — Treefolk (0/0)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.

Gnarled Grovestrider

Vigilance
Other creatures you control have vigilance.

7.4 /10
$0.11
Elder Pine of Jukai

Elder Pine of Jukai

Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)

4.7 /10
$0.19
Erhnam Djinn

Erhnam Djinn

Creature — Djinn (4/5)

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

0.8 /10
$0.25
Femeref Archers

Femeref Archers

Creature — Human Archer (2/2)

: Femeref Archers deals 4 damage to target attacking creature with flying.

4.1 /10
$0.22
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