Creature — Elf Shaman (4/3)
: Target creature gets +5/+5 and gains trample until end of turn.
Creature — Treefolk (1/1)
Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor.
Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power.
Creature — Faerie Druid (2/2)
: You may put a Faerie permanent card from your hand onto the battlefield.
: Target green creature gains protection from black until end of turn.
Legendary Creature — Human Warrior (4/2)
Trample
At the beginning of combat on your turn, you may pay . If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.
Creature — Elf Shaman (2/2)
When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.
Creature — Human Archer (1/3)
Reach (This creature can block creatures with flying.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature — Wolf Bear (4/4)
Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human you control to Exuberant Wolfbear's power and toughness until end of turn.
Creature — Faerie Noble (1/2)
Flying
Other Faerie creatures you control get +0/+1.
: Other Faerie creatures you control get +1/+0 until end of turn.
Creature — Drake (2/3)
Flying
Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.
Creature — Elf Citizen (2/3)
Reach
Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn.
Creature — Human Scout (3/3)
Trample
When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn.
Creature — Centaur Archer (2/3)
Reach (This creature can block creatures with flying.)
, Discard a card: Krosan Archer gets +0/+2 until end of turn.
Creature — Drake (2/2)
Flying
: Kyscu Drake gets +0/+1 until end of turn. Activate only once each turn.
Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon, put that card onto the battlefield, then shuffle.
Creature — Chimera (0/0)
Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.
At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Creature — Snake Warrior Archer (2/2)
Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)
Creature — Elf Druid (3/3)
At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.
Creature — Spider (2/3)
Reach (This creature can block creatures with flying.)
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
Creature — Beast (6/6)
Hexproof
You can't cast noncreature spells.
: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability.
If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard.
Creature — Dinosaur (3/4)
When Ravenous Sailback enters the battlefield, choose one —
• Ravenous Sailback gains haste until end of turn.
• Destroy target artifact or enchantment.
Creature — Spider (1/5)
Reach (This creature can block creatures with flying.)
: Steam Spitter gets +1/+0 until end of turn.
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