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Cards similar to Rafiq of the Many (400)

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Aragorn Hornburg Hero

Aragorn, Hornburg Hero

Legendary Creature — Human Soldier (4/4)

Attacking creatures you control have first strike and renown 1. (When a creature with renown 1 deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it.

6.9 /10
$1.50
Atogatog

Atogatog

Legendary Creature — Atog (5/5)

Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.

4.5 /10
$1.09
Beetleform Mage

Beetleform Mage

Creature — Human Insect Wizard (2/2)

: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn.

0.8 /10
$0.03
Breya Etherium Shaper

Breya, Etherium Shaper

Legendary Artifact Creature — Human (4/4)

When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying.
, Sacrifice two artifacts: Choose one —
• Breya deals 3 damage to target player or planeswalker.
• Target creature gets -4/-4 until end of turn.
• You gain 5 life.

8.3 /10
$5.50
Ezrim Agency Chief

Ezrim, Agency Chief

Legendary Creature — Archon Detective (5/5)

Flying
When Ezrim, Agency Chief enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn.

4.8 /10
$0.15
Gandalf of the Secret Fire

Gandalf of the Secret Fire

Legendary Creature — Avatar Wizard (3/4)

Whenever you cast an instant or sorcery spell from your hand during an opponent's turn, exile that card with three time counters on it instead of putting it into your graveyard as it resolves. Then if the exiled card doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may play it without paying its mana cost.)

5.1 /10
$1.24
GlintEye Nephilim

Glint-Eye Nephilim

Creature — Nephilim (2/2)

Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.
, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.

5.9 /10
$0.36
Gloryscale Viashino

Gloryscale Viashino

Creature — Viashino Soldier (3/3)

Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn.

3.6 /10
$0.20
Hakbal of the Surging Soul

Hakbal of the Surging Soul

Legendary Creature — Merfolk Scout (3/3)

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)
Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

7.9 /10
$0.56
Herons Grace Champion

Heron's Grace Champion

Creature — Human Knight (3/3)

Flash
Lifelink
When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.

6.9 /10
$0.09
Indominus Rex Alpha

Indominus Rex, Alpha

Legendary Creature — Dinosaur Mutant (6/6)

As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.
When Indominus Rex enters the battlefield, draw a card for each counter on it.

6.1 /10
$6.34
Kaseto Orochi Archmage

Kaseto, Orochi Archmage

Legendary Creature — Snake Wizard (2/2)

: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.

6.7 /10
$0.18
Kethis the Hidden Hand

Kethis, the Hidden Hand

Legendary Creature — Elf Advisor (3/4)

Legendary spells you cast cost less to cast.
Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard."

8.6 /10
$3.60
Leori Sparktouched Hunter

Leori, Sparktouched Hunter

Legendary Creature — Elemental Cat (3/3)

Flying, vigilance
Whenever Leori, Sparktouched Hunter deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies.

6.4 /10
--
Omnibian

Omnibian

Creature — Frog (3/3)

: Target creature becomes a Frog with base power and toughness 3/3 until end of turn.

6.2 /10
$1.81
Pantlaza SunFavored

Pantlaza, Sun-Favored

Legendary Creature — Dinosaur (4/4)

Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

8.7 /10
$3.36
Rayami First of the Fallen

Rayami, First of the Fallen

Legendary Creature — Vampire (5/4)

If a nontoken creature would die, exile that card with a blood counter on it instead.
As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

4.3 /10
--
Savage Knuckleblade

Savage Knuckleblade

Creature — Ogre Warrior (4/4)

: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn.
: Return Savage Knuckleblade to its owner's hand.
: Savage Knuckleblade gains haste until end of turn.

3.1 /10
$0.14
Skymark Roc

Skymark Roc

Creature — Bird (3/3)

Flying
Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.

3 /10
$0.09
Windreaver

Windreaver

Creature — Elemental (1/3)

Flying
: Windreaver gains vigilance until end of turn.
: Windreaver gets +0/+1 until end of turn.
: Switch Windreaver's power and toughness until end of turn.
: Return Windreaver to its owner's hand.

1.4 /10
$0.24
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