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Cards similar to Raging Minotaur (400)

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Bloodboil Sorcerer

Bloodboil Sorcerer

Creature — Human Shaman (3/3)

When Bloodboil Sorcerer enters the battlefield, you take the initiative.
Crown of Madness — , Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

6.1 /10
$0.07
Bloodcrusher of Khorne

Bloodcrusher of Khorne

Creature — Demon Knight (3/3)

Trample
Devastating Charge — Other creatures you control have trample.

8 /10
$0.17
Bloodfire Enforcers

Bloodfire Enforcers

Creature — Human Monk (5/2)

Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.

2.3 /10
$0.05
Bloodfire Expert

Bloodfire Expert

Creature — Efreet Monk (3/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

2.1 /10
$0.02
Bloodfire Kavu

Bloodfire Kavu

Creature — Kavu (2/2)

, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.

1.7 /10
$0.14
Bloodfire Mentor

Bloodfire Mentor

Creature — Efreet Shaman (0/5)

, : Draw a card, then discard a card.

0.7 /10
$0.04
Bloodfray Giant

Bloodfray Giant

Creature — Giant (4/3)

Trample
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

3 /10
$0.02
Bloodmad Vampire

Bloodmad Vampire

Creature — Vampire Berserker (4/1)

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.5 /10
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Bloodpyre Elemental

Bloodpyre Elemental

Creature — Elemental (4/1)

Sacrifice Bloodpyre Elemental: It deals 4 damage to target creature. Activate only as a sorcery.

1 /10
$0.03
Bloodrage Alpha

Bloodrage Alpha

Creature — Wolf (4/4)

When Bloodrage Alpha enters the battlefield, choose one —
• Another target Wolf or Werewolf you control fights target creature you don't control.
• When you cast your next Wolf or Werewolf spell, it gains "When this creature enters the battlefield, it fights up to one target creature you don't control."

10 /10
--
Bloodrock Cyclops

Bloodrock Cyclops

Creature — Cyclops (3/3)

Bloodrock Cyclops attacks each combat if able.

0.3 /10
$0.14
Bloodscale Prowler

Bloodscale Prowler

Creature — Viashino Warrior (3/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

0.6 /10
$0.04
Bloodshot Trainee

Bloodshot Trainee

Creature — Goblin Warrior (2/3)

: Bloodshot Trainee deals 4 damage to target creature. Activate only if Bloodshot Trainee's power is 4 or greater.

2.9 /10
$0.03
Bogardan Firefiend

Bogardan Firefiend

Creature — Elemental Spirit (2/1)

When Bogardan Firefiend dies, it deals 2 damage to target creature.

1.2 /10
$0.05
Bogardan Phoenix

Bogardan Phoenix

Creature — Phoenix (3/3)

Flying
When Bogardan Phoenix dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.

2.7 /10
$0.52
Boggart Arsonists

Boggart Arsonists

Creature — Goblin Rogue (2/1)

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.

1.2 /10
$0.06
Boggart Brute

Boggart Brute

Creature — Goblin Warrior (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

4.3 /10
$0.01
Boldwyr Heavyweights

Boldwyr Heavyweights

Creature — Giant Warrior (8/8)

Trample
When Boldwyr Heavyweights enters the battlefield, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles.

6.7 /10
$2.99
Boltbender

Boltbender

Creature — Goblin Wizard (4/2)

Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Boltbender is turned face up, you may choose new targets for any number of other spells and/or abilities.

5.3 /10
$0.09
Bomb Squad

Bomb Squad

Creature — Dwarf (1/1)

: Put a fuse counter on target creature.
At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.
Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.

4.5 /10
$1.17
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