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Cards similar to Rakeclaw Gargantuan (400)

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Tanazir Quandrix

Tanazir Quandrix

Legendary Creature — Elder Dragon (4/4)

Flying, trample
When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control.
Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.

7.3 /10
$0.90
Vhati ilDal

Vhati il-Dal

Legendary Creature — Human Warrior (3/3)

: Until end of turn, target creature has base power 1 or base toughness 1.

5.3 /10
$0.68
owyn Shieldmaiden

Éowyn, Shieldmaiden

Legendary Creature — Human Knight (5/4)

First strike
At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card.

8.4 /10
$0.34
Foundry Champion

Foundry Champion

Creature — Elemental Soldier (4/4)

When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control.
: Foundry Champion gets +1/+0 until end of turn.
: Foundry Champion gets +0/+1 until end of turn.

3.6 /10
$0.10
Markov Waltzer

Markov Waltzer

Creature — Vampire (1/3)

Flying, haste
At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.

3.4 /10
$0.03
Optimus Prime Hero  Optimus Prime Autobot Leader

Optimus Prime, Hero // Optimus Prime, Autobot Leader

Legendary Artifact Creature — Robot // Legendary Artifact — (4/8)

More Than Meets the Eye (You may cast this card converted for .)
At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
When Optimus Prime dies, return it to the battlefield converted under its owner's control.

Optimus Prime, Autobot Leader

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Trample
Whenever you attack, bolster 2. The chosen creature gains trample until end of turn. When that creature deals combat damage to a player this turn, convert Optimus Prime.

7 /10
$1.73
Radha Coalition Warlord

Radha, Coalition Warlord

Legendary Creature — Elf Warrior (3/3)

Domain — Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.

5 /10
$0.03
Rafiq of the Many

Rafiq of the Many

Legendary Creature — Human Knight (3/3)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains double strike until end of turn.

7.2 /10
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Rampaging Geoderm

Rampaging Geoderm

Creature — Dinosaur Beast (3/3)

Trample, haste
Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead.

3.7 /10
$0.02
The Fugitive Doctor

The Fugitive Doctor

Legendary Creature — Time Lord Doctor (4/4)

When The Fugitive Doctor enters the battlefield, investigate.
Whenever The Fugitive Doctor attacks, you may sacrifice a Clue. When you do, target instant or sorcery card in your graveyard gains flashback until end of turn. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

5.5 /10
$0.11
Tuknir Deathlock

Tuknir Deathlock

Legendary Creature — Human Wizard (2/2)

Flying
, : Target creature gets +2/+2 until end of turn.

0.6 /10
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Ulrich of the Krallenhorde  Ulrich Uncontested Alpha

Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha

Legendary Creature — Human Werewolf // Legendary Creature — (4/4)

Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.

Ulrich, Uncontested Alpha

Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.

7.2 /10
$2.72
WitchMaw Nephilim

Witch-Maw Nephilim

Creature — Nephilim (1/1)

Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.

4.2 /10
$0.74
ZhurTaa Swine

Zhur-Taa Swine

Creature — Boar (5/4)

Bloodrush — , Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.

3.2 /10
$0.12
Jacques le Vert

Jacques le Vert

Legendary Creature — Human Warrior (3/2)

Green creatures you control get +0/+2.

1.6 /10
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Marisis Twinclaws

Marisi's Twinclaws

Creature — Cat Warrior (2/4)

Double strike

3 /10
$0.19
Realm Razer

Realm Razer

Creature — Beast (4/2)

When Realm Razer enters the battlefield, exile all lands.
When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.

4.3 /10
$0.37
Rith the Awakener

Rith, the Awakener

Legendary Creature — Dragon (6/6)

Flying
Whenever Rith, the Awakener deals combat damage to a player, you may pay . If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

6.1 /10
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Voja Jaws of the Conclave

Voja, Jaws of the Conclave

Legendary Creature — Wolf (5/5)

Vigilance, trample, ward
Whenever Voja, Jaws of the Conclave attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control.

7.4 /10
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Bala Ged Scorpion

Bala Ged Scorpion

Creature — Scorpion (2/3)

When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.

0.6 /10
$0.07
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