Instant
Prevent all damage that would be dealt to target creature this turn.
Instant
Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.
Instant
Prevent all damage that black sources and red sources would deal this turn.
Instant
Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Instant
Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
Instant
Exile target card from a graveyard.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Prevent all damage that would be dealt to target creature this turn.
Instant
Exile target creature. Its controller gains life equal to its power.
Instant
Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards, put them into your hand, then shuffle.
Instant
Target creature gets +1/+1 until end of turn. Untap that creature.
Instant
Prevent all combat damage that would be dealt by target attacking creature this turn.
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Instant
Return target artifact or enchantment card from your graveyard to your hand.
Instant
The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
Instant
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card.
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