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Cards similar to Rapid Fire (400)

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Second Thoughts

Second Thoughts

Instant

Exile target attacking creature.
Draw a card.

1.8 /10
$0.03
Settle the Wreckage

Settle the Wreckage

Instant

Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.

9 /10
$4.22
Silverstrike

Silverstrike

Instant

Destroy target attacking creature. You gain 3 life.

2.2 /10
$0.04
Skywhalers Shot

Skywhaler's Shot

Instant

Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

4.5 /10
$0.04
Slaughter Cry

Slaughter Cry

Instant

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

1.3 /10
$0.10
Smite the Monstrous

Smite the Monstrous

Instant

Destroy target creature with power 4 or greater.

4.3 /10
$0.04
Soul Nova

Soul Nova

Instant

Exile target attacking creature and all Equipment attached to it.

0.5 /10
$0.16
Stroke of Midnight

Stroke of Midnight

Instant

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

9.8 /10
$1.57
Sudden Salvation

Sudden Salvation

Instant

Choose up to three target permanent cards in graveyards that were put there from the battlefield this turn. Return them to the battlefield tapped under their owners' control. You draw a card for each opponent who controls one or more of those permanents.

5.4 /10
$0.10
Sunfire Balm

Sunfire Balm

Instant

Prevent the next 4 damage that would be dealt to any target this turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.

0.6 /10
$0.13
Sungold Barrage

Sungold Barrage

Instant

Destroy target creature with toughness 4 or greater.

3.6 /10
$0.02
Triumphant Surge

Triumphant Surge

Instant

Destroy target creature with power 4 or greater. You gain 3 life.

3.4 /10
$0.02
TwoHeaded Hunter  Twice the Rage

Two-Headed Hunter // Twice the Rage

Creature — Giant // Instant — Adventure (5/4)

Menace (This creature can't be blocked except by two or more creatures.)

Twice the Rage

Target creature gains double strike until end of turn. (Then exile this card. You may cast the creature later from exile.)

5.6 /10
$0.02
Vanquish

Vanquish

Instant

Destroy target blocking creature.

0.7 /10
$0.07
Withstand

Withstand

Instant

Prevent the next 3 damage that would be dealt to any target this turn.
Draw a card.

0.8 /10
$0.06
Youre Confronted by Robbers

You're Confronted by Robbers

Instant

Choose one —
• Stall for Time — Tap up to three target creatures.
• Call for Aid — Create three 1/1 white Soldier creature tokens.

5.8 /10
--
Abandon Reason

Abandon Reason

Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.4 /10
$0.09
Aerial Maneuver

Aerial Maneuver

Instant

Target creature gets +1/+1 and gains flying and first strike until end of turn.

2.7 /10
$0.03
Aether Shockwave

Aether Shockwave

Instant

Choose one —
• Tap all Spirits.
• Tap all non-Spirit creatures.

5.4 /10
$1.83
Altars Light

Altar's Light

Instant

Exile target artifact or enchantment.

2.8 /10
$0.14
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