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Cards similar to Rapid Fire (400)

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Reviving Dose

Reviving Dose

Instant

You gain 3 life.
Draw a card.

3.3 /10
$0.06
Ritual of Rejuvenation

Ritual of Rejuvenation

Instant

You gain 4 life.
Draw a card.

4.7 /10
$0.06
Serpents Gift

Serpent's Gift

Instant

Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

2.2 /10
$0.04
Sheltering Light

Sheltering Light

Instant

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

7.5 /10
$0.11
Stave Off

Stave Off

Instant

Target creature gains protection from the color of your choice until end of turn.

5.3 /10
$0.07
Stonewood Invocation

Stonewood Invocation

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)

4.9 /10
$0.98
Sudden Spoiling

Sudden Spoiling

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.

9.4 /10
$2.08
Take the Bait

Take the Bait

Instant

Cast this spell only during an opponent's turn and only during combat.
Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.

6.9 /10
$1.91
Tempest of Light

Tempest of Light

Instant

Destroy all enchantments.

3.5 /10
$0.17
Temporary Insanity

Temporary Insanity

Instant

Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.

1.9 /10
$0.18
Union of the Third Path

Union of the Third Path

Instant

Draw a card, then you gain life equal to the number of cards in your hand.

7 /10
$0.06
Valorous Stance

Valorous Stance

Instant

Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.

9 /10
$0.09
War Flare

War Flare

Instant

Creatures you control get +2/+1 until end of turn. Untap those creatures.

4.2 /10
$0.05
Aerial Boost

Aerial Boost

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gets +2/+2 and gains flying until end of turn.

3.6 /10
$0.02
Ajanis Presence

Ajani's Presence

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

6.9 /10
$0.11
Ambush

Ambush

Instant

Blocking creatures gain first strike until end of turn.

1 /10
$0.13
Arcane Archery

Arcane Archery

Instant

Target creature gets +3/+3 and gains reach and trample until end of turn.
You get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."

10 /10
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Archons Glory

Archon's Glory

Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.

3.7 /10
$0.01
Berserkers Frenzy

Berserker's Frenzy

Instant

Cast this spell only before combat or during combat before blockers are declared.
Roll two d20 and ignore the lower roll.
1—14 | Choose any number of creatures. They block this turn if able.
15—20 | You choose which creatures block this turn and how those creatures block.

7.9 /10
$0.89
Blessed Breath

Blessed Breath

Instant — Arcane

Target creature you control gains protection from the color of your choice until end of turn.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

5 /10
$0.23
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