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Cards similar to Rapid Fire (400)

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Butchers Glee

Butcher's Glee

Instant

Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

3.8 /10
$0.02
Chance for Glory

Chance for Glory

Instant

Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

7.7 /10
$1.93
Choose Your Weapon

Choose Your Weapon

Instant

Choose one —
• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.
• Archery — This spell deals 5 damage to target creature with flying.

7.2 /10
$0.13
Chorus of Might

Chorus of Might

Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.

3.9 /10
$0.08
Collision  Colossus

Collision // Colossus

Instant // Instant

Collision deals 6 damage to target creature with flying.

Colossus

Target creature gets +4/+2 and gains trample until end of turn.

4.8 /10
$0.11
Command of Unsummoning

Command of Unsummoning

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Return one or two target attacking creatures to their owner's hand.

0.9 /10
$0.13
Common Bond

Common Bond

Instant

Put a +1/+1 counter on target creature.
Put a +1/+1 counter on target creature.

2.8 /10
$0.04
Crash the Ramparts

Crash the Ramparts

Instant

Target creature gets +3/+3 and gains trample until end of turn.

2.9 /10
$0.04
Dauntless Unity

Dauntless Unity

Instant

Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.

2.6 /10
$0.01
Death Pulse

Death Pulse

Instant

Target creature gets -4/-4 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.

1.8 /10
$0.16
Defiling Tears

Defiling Tears

Instant

Until end of turn, target creature becomes black, gets +1/-1, and gains ": Regenerate this creature."

0.2 /10
$0.20
Desperate Lunge

Desperate Lunge

Instant

Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.

2.4 /10
$0.15
Domineering Will

Domineering Will

Instant

Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.

7.7 /10
$0.68
Double Cleave

Double Cleave

Instant

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

5.8 /10
$0.57
Dovins Dismissal

Dovin's Dismissal

Instant

Put up to one target tapped creature on top of its owner's library. You may search your library and/or graveyard for a card named Dovin, Architect of Law, reveal it, and put it into your hand. If you search your library this way, shuffle.

2 /10
$0.13
Downhill Charge

Downhill Charge

Instant

You may sacrifice a Mountain rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

6.9 /10
$0.32
Endless Detour

Endless Detour

Instant

The owner of target spell, nonland permanent, or card in a graveyard puts it on the top or bottom of their library.

7.5 /10
$0.14
Enthusiastic Study

Enthusiastic Study

Instant

Target creature gets +3/+1 and gains trample until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

4 /10
$0.03
Escape from Orthanc

Escape from Orthanc

Instant

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

4.6 /10
$0.03
Faiths Shield

Faith's Shield

Instant

Target permanent you control gains protection from the color of your choice until end of turn.
Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.

5.9 /10
$0.20
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